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 Chase: Cold Case Investigations - Distant Memories (Cing when you're Winning)

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Balladeer
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PostSubject: Chase: Cold Case Investigations - Distant Memories (Cing when you're Winning)   Chase: Cold Case Investigations - Distant Memories (Cing when you're Winning) EmptyFri 7 Oct 2016 - 9:25

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Out next week on Thursday, as per usual for eShop games. For anyone who enjoyed the Hotel Dusk games (that should be all of you), this is surely a shoo-in?
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ZeroJones
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PostSubject: Re: Chase: Cold Case Investigations - Distant Memories (Cing when you're Winning)   Chase: Cold Case Investigations - Distant Memories (Cing when you're Winning) EmptyFri 7 Oct 2016 - 12:40

Whilst I have an eye on it, I disliked Hotel Dusk and haven't played its sequel. It'll take some convincing to get me on board.

Perfect first reply - apologies. Embarrassed
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Balladeer
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PostSubject: Re: Chase: Cold Case Investigations - Distant Memories (Cing when you're Winning)   Chase: Cold Case Investigations - Distant Memories (Cing when you're Winning) EmptyFri 7 Oct 2016 - 12:43

...how the heck can you dislike Hotel Dusk!?  What's wrong with you man?  (And yes, should have left the second post to basically anyone else. Hissy fit )
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Crumpy Andy
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PostSubject: Re: Chase: Cold Case Investigations - Distant Memories (Cing when you're Winning)   Chase: Cold Case Investigations - Distant Memories (Cing when you're Winning) EmptyFri 7 Oct 2016 - 13:01

I'll pick it up when I'm done with Dragon Quest.
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Balladeer
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PostSubject: Re: Chase: Cold Case Investigations - Distant Memories (Cing when you're Winning)   Chase: Cold Case Investigations - Distant Memories (Cing when you're Winning) EmptyThu 13 Oct 2016 - 20:07

I'm playing it!

It's... weird.  It feels pretty much like you'd expect an indie-developed Hotel Dusk game to feel.  Except they've got rid of the hold-like-a-book thingy and the monochrome style... and the marching around the locale, which was charming in its own way.  The pacing so far feels a little rushed.  Oh, and there's a notable drop in translation quality as well.

I'm more suspicious than I'd like to be at this stage, but I'll press on.  It feels very Dusk-esque, at least, in the visuals and music and the one bit of actual gameplay (interrogations) that I've come across thus far.
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fronkhead
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PostSubject: Re: Chase: Cold Case Investigations - Distant Memories (Cing when you're Winning)   Chase: Cold Case Investigations - Distant Memories (Cing when you're Winning) EmptyWed 26 Oct 2016 - 10:18

That's a shame. I guess this game kind of proves that part of Hotel Dusk's charm came from its lavish (for the genre) production values and top-tier Treehouse localisation that added a lot embellishments from the game's setting.

I started Hotel Dusk last week, having ignored it for nearly ten years(!), and I'm rather enjoying it. I love how grounded the plot is right now, and how a lot of the twists aren't just thrown in there for shock value but make sense considering the rest of the story. But part of why I really enjoy it is down to almost everything you mention: Book mode, the animated hand-drawn art, the superb localisation and characterisation. All of that is watered down to some degree in Chase: Cold Investigations it seems.

A lower budget sequel without Nintendo's financial backing or expert localisation doesn't sound that appealing to me, but it's symbolic of what's happened to the market: Nintendo didn't want to fund another CiNG game after The Last Window, and this is all we can get right now.
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Balladeer
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PostSubject: Re: Chase: Cold Case Investigations - Distant Memories (Cing when you're Winning)   Chase: Cold Case Investigations - Distant Memories (Cing when you're Winning) EmptyWed 26 Oct 2016 - 10:24

You're not wrong, Fronk - either in your appraisal of Hotel Dusk, which is the proverbial faeces, or in your appraisal of CCCI, which honestly isn't.  It does lack a lot of the charm.

I should say that both the lead character and the general writing/translation quality redeemed themselves somewhat as the game went on, but it still wasn't anywhere near what I was hoping for.  And it's 1.5h playtime as well.  I'll probably buy a sequel, but if it's just more of the same... well, Aww!

(Grand to see you back, by the way! Grin )
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fronkhead
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PostSubject: Re: Chase: Cold Case Investigations - Distant Memories (Cing when you're Winning)   Chase: Cold Case Investigations - Distant Memories (Cing when you're Winning) EmptyWed 26 Oct 2016 - 10:30

I'll probably pass for now, then, thanks! Hotel Dusk is actually my first CiNG adventure game, so I'm in a good place at the moment. Not too sure about Another Code R though, but some enjoyed it.

I'm interesting in seeing how The Last Window's NoE-done localisation compares with Hotel Dusk's. Apparently one character says "What are you on about???" at one moment, which seems a bit off-key to me. But I'm sure that's not indicative of the entire script!
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PostSubject: Re: Chase: Cold Case Investigations - Distant Memories (Cing when you're Winning)   Chase: Cold Case Investigations - Distant Memories (Cing when you're Winning) EmptyWed 26 Oct 2016 - 10:32

Just seemed like more of the same to me, which was good. I enjoyed it. Possibly not quite as grand as the original, but there wasn't much of a quality dip, and Kyle Hyde is still Kyle Hyde.

Also: cutest Christmas scene in gaming. Smile
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JayMoyles
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PostSubject: Re: Chase: Cold Case Investigations - Distant Memories (Cing when you're Winning)   Chase: Cold Case Investigations - Distant Memories (Cing when you're Winning) EmptyMon 31 Oct 2016 - 21:33

I do own this... but I'm saving it for a Christmas time Dusk triple bill. Smile
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