beemoh Koopaling
Posts : 2007 Points : 2050 Join date : 2013-01-15 Age : 39 Location : Writing and arithmetic
| Subject: Weapon Shop De Omasse, the missing Guild01 game Thu 9 Jan 2014 - 16:21 | |
| http://www.siliconera.com/2014/01/08/level-5-localizing-missing-guild-01-game-weapon-shop-de-omasse/
Looks like it might be seeing an English release, finally completing the set. |
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Balladeer DIVINE LONELINESS
Posts : 26468 Points : 25302 Join date : 2013-01-16 Age : 35 Location : Admintown
| Subject: Re: Weapon Shop De Omasse, the missing Guild01 game Fri 14 Feb 2014 - 8:47 | |
| Bumpity! Since this was revealed as a rhythm-esque game with stereotypical Japanese trappings, I've quietly got my eye on it, although I'll probably demand reviews. Anyone else? |
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masofdas The Next Miyamoto
Posts : 24019 Points : 24420 Join date : 2013-01-18 Age : 34 Location : VITA Island
| Subject: Re: Weapon Shop De Omasse, the missing Guild01 game Fri 14 Feb 2014 - 9:55 | |
| I think I will more likely pick up right away depending on price. |
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ZeroJones I'M SO LONELY
Posts : 10465 Points : 9425 Join date : 2013-01-15 Age : 44 Location : North Midlands, England
| Subject: Re: Weapon Shop De Omasse, the missing Guild01 game Fri 14 Feb 2014 - 12:23 | |
| Truly, I am the Anti-Balladeer: I had my eye on this up until I learned it was a rhythm game. As the genre and I are mortal enemies, I will now part from this thread... forever!
*whoosh of smoke as pellet cracks on the ground*
*sound of guy coughing as he hobbles away* |
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Balladeer DIVINE LONELINESS
Posts : 26468 Points : 25302 Join date : 2013-01-16 Age : 35 Location : Admintown
| Subject: Re: Weapon Shop De Omasse, the missing Guild01 game Fri 14 Feb 2014 - 12:30 | |
| Says the chap who got me into Theatrhythm! |
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| Subject: Re: Weapon Shop De Omasse, the missing Guild01 game | |
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