| Last Game You Finished and Your Thoughts MKII | |
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+17Muss gjones oldschool Dead Lemon Treesmurf Crumpy Andy Buskalilly JayMoyles Jimbob fronkhead Balladeer Admin masofdas The Cappuccino Kid ZeroJones The_Jaster Athrun888 21 posters |
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Crumpy Andy Zeta Metroid
Posts : 4921 Points : 4933 Join date : 2013-01-15 Age : 32 Location : The South
| Subject: Re: Last Game You Finished and Your Thoughts MKII Wed 4 Nov 2015 - 17:31 | |
| - LiS:
But surely there were people you'd have loved in AB, I mean I'm not saying they were as close as Chloe, certainly not in my game, but weighing up both of their losses it seemed a bit of a no brainer. Also how horrendously rushed the other ending was. I'd like to think Chloe would've at least checked to see if her mum was still alive...
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Buskalilly Galactic Nova
Posts : 15082 Points : 15260 Join date : 2013-02-25 Age : 34 Location : Nagano
| Subject: Re: Last Game You Finished and Your Thoughts MKII Wed 4 Nov 2015 - 19:15 | |
| Oh, it wasn't easy. I took ages and felt awful afterwards. They're both really valid, I'd say, which is why I think it was a great ending. |
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JayMoyles Galactic Nova
Posts : 15896 Points : 15061 Join date : 2013-01-21 Age : 31 Location : The Shibuya River
| Subject: Re: Last Game You Finished and Your Thoughts MKII Wed 4 Nov 2015 - 19:29 | |
| - Drunkalilly wrote:
Amazing game. There's not a lot I can say that hasn't been said but it really is bloody good.
- Spoiler:
I didn't kill anyone all the way through. This felt natural to me, but to get the ending from it you have to do it on a second playthrough. So I struggled through an insanely hard final boss and still only got the neutral ending. Bollocks.
- Undertale Spoilers:
That's done intentionally. The proper pacifist ending wouldn't make a lick of sense without seeing the events that transpire during the neutral ending. Trust me - once you get your pacifist ending, you won't feel cheated in the slightest. Did you get your hint from Flowey as to how to get your happy ending?
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The Cappuccino Kid Mani Mani Statue
Posts : 6742 Points : 6905 Join date : 2013-02-25 Age : 105 Location : East of Mombasa
| Subject: Re: Last Game You Finished and Your Thoughts MKII Wed 4 Nov 2015 - 21:03 | |
| Made short work of Octodad: Dadliest Catch on the Wii U eShop. A very novel and humorous concept that's executed mostly well, in which it's main strength is, surprisingly, the sense of empathy (in that Octodad is an outsider, trying to fit in, like all you nerds) that it gives you. It's really frustrating at times, but you're playing as an octopus; it's meant to be impresise, and to make mundane, ordinary tasks difficult. It's a likeable game that amuses, but even so, at under three hours I'd suggest you wait for it to fall in price. 7/10. |
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Muss Shiny Shuckle
Posts : 2557 Points : 2575 Join date : 2015-04-03 Location : The 5th Dimension
| Subject: Re: Last Game You Finished and Your Thoughts MKII Wed 4 Nov 2015 - 21:24 | |
| - More Life is Strange spoileroos:
- andyman949 wrote:
- LiS:
But surely there were people you'd have loved in AB, I mean I'm not saying they were as close as Chloe, certainly not in my game, but weighing up both of their losses it seemed a bit of a no brainer. Also how horrendously rushed the other ending was. I'd like to think Chloe would've at least checked to see if her mum was still alive...
No, I actually think that ending wasn't rushed at all. They both decided that they wanted to completely cut Arcadia Bay out of their lives without looking back, to live in the moment. I have no doubt that Chloe is going to check up on her mum in the future, that at some point the reality of their choices might bear down upon them more sternly than at the precise moment (and at the immediate aftermath) that the decision was made to save Chloe. But that stuff is all beyond the remit of what I think the writers wanted to show with that ending. They simply wanted to show them running away to parts unknown. Chloe and Max are just saying fuck Arcadia Bay, fuck timetravel, fuck everything. We're going to start driving somewhere, for as long as that takes. This is our new beginning, and we're going to make the most of it. It's #NoRegrets on the open road time; a celebration of Chloe's continued life. The time for grieving, or whatever, is later. We're not meant to know the fate of individuals in the Bay, and I'm cool with that because I don't think it detracts from what those characters felt at the time. Therefore I still think it's as legit of an ending as the alternative (which was what I chose in my playthrough as I felt that Chloe emoted well enough to Max that she accepted her fate, accepted she had to die to save the Bay, and so, sadly, accepted becoming the unsung hero), and that the ending cutscene is as legit as the other because like the alternative it matches the character's emotions. Also, as Drunka said, the person who would chose to save Chloe as their first option, is the person who doesn't care what bridges get burned. Thus there's no reason for Max to look back, while Chloe said she'd trust Max's decision either way. Ultimately, all that ending needed to show was whether Chloe was cool with Max's decision or not. At least in the short term, she is, which is all the closure Max needed. Edit: I think something really interesting about LiS, is that for all the wealth of apparent options at Max's disposal over the course of the game, everything boils down into a binary decision. Some will say, ohhhh lame there's only two choices, but, at least for me, defining Max as a character through the choices I made with her over the course of the game was enough for me to feel comfortable in my ultimate decision, as I know Drunka did in his. In that regard, I think LiS truly succeeded in its (for lack of a better word) 'role playing' aspect.
Ahh yes, Octodad. I've always wanted to play that one, but having watched so many videos of it, I think the only way I could really enjoy it is by playing it with someone who has not heard of the game. That way I could vicariously enjoy the fresh concept through their reactions, while having a chuckle at the co-op control nonsense. In fact, with that goal in mind, 3 hours actually seems like a fitting length. The problem is finding another human. |
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masofdas The Next Miyamoto
Posts : 24018 Points : 24418 Join date : 2013-01-18 Age : 34 Location : VITA Island
| Subject: Re: Last Game You Finished and Your Thoughts MKII Mon 9 Nov 2015 - 21:13 | |
| You were all thinking how can Mas be any more mainstream then Halo 5, well I just finished As I've gone from one FPS to another my thoughts on Black Ops III I'm going to do a little different with Halo 5 Guardians vs Call of Duty Black Ops III Campaign:Halo 5's is short it took me about 6hrs and is focused on CO-OP that's fine but the AI is dumb, that you do feel like your on your own but the story does make a but more sense compared to BO3 and of course set's up Halo 6. Where BO3's maybe be 10hrs long which is long for a COD and also has CO-OP but isn't the priority as if you play on your own it doesn't feel like your missing out. Unlike the previous you can make your character which is cool but I did read a article as you can play as woman and the game has women enemy soldiers, it promotes violence between women And it has some fairly graphic scenes and stuff you wouldn't normally see in a COD especially the last level even if the story plait is a bit iffy. With all that said and both being pretty linear but do have options on how you move starlight forward, I'm giving this round to BO3 as it does more and takes COD in a different direction. Competitive MultiPlayer: Nothing has changed really from the last Halo or COD in the standard competitive MP, but I will give B03 the nod here as well due to having more modes and since about Halo 2, COD has been my MP fix. Other MultiPlayer: Well this easy, I've never got Zombies yeah it;s okay but just okay where Warzone even though it's similar to other things we have seen in other games. It's still head & shoulders above BO3 as an alternative to Competitive MP in game. Bonus bits: At the moment it's 2-1 to BO3, and thinking bonus stuff. Halo 5 doesn't have much, yeah it's SP will have replay value with CO-OP, always fun in Legendary, Intel & Skulls to collect & use which is all good but BO3 has Dead Op's 2, Freerun along with it's own collectibles to find and maybe some will do it in CO-OP on realistic setting. That this round can only go to BO3 as well. If you read all that BO3 wins 3-1 and if you do own want a FPS and can only get one then BO3 does a lot more for ya money but Halo 5 still has that special something that only the Halo & it's universe has just 5 doesn't have a lot of it. On a score for BO3, I'm going 8.5 |
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Buskalilly Galactic Nova
Posts : 15082 Points : 15260 Join date : 2013-02-25 Age : 34 Location : Nagano
| Subject: Re: Last Game You Finished and Your Thoughts MKII Mon 9 Nov 2015 - 22:19 | |
| No Taylor Swift. 0/10. |
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masofdas The Next Miyamoto
Posts : 24018 Points : 24418 Join date : 2013-01-18 Age : 34 Location : VITA Island
| Subject: Re: Last Game You Finished and Your Thoughts MKII Mon 9 Nov 2015 - 22:23 | |
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The_Jaster Din
Posts : 11972 Points : 12064 Join date : 2013-01-15 Age : 40 Location : Underground Corpse Pile.
| Subject: Re: Last Game You Finished and Your Thoughts MKII Tue 10 Nov 2015 - 0:52 | |
| Bayonetta 2 I had great fun with this & while this isn't necessarily a bad thing this sequel is much easier than the first game, so if you have played the first it's probably best to start on 3rd climax difficulty as I went with the 2nd & only used one continue which came in the second last chapter. (I'm also not the best at the game) The boss fights in this really are something else with the highlight for me being an early fight with the masked lumen sage which takes place inside a giant demon mantaray. Rating: :witch: :witch: :witch: :witch: :witch: |
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Muss Shiny Shuckle
Posts : 2557 Points : 2575 Join date : 2015-04-03 Location : The 5th Dimension
| Subject: Re: Last Game You Finished and Your Thoughts MKII Wed 11 Nov 2015 - 23:58 | |
| Finished Assassins Creed: Syndicate this evening, or perhaps more aptly, finished the main story and still have around '40%' of the game left. As per usual, there's more pointless busy work littered around this game's irritatingly large open world than any sane man can contend with. To "100%" this game would take anyone dozens of hours of mindless, repetitive, inconsequential jumping and clambering. It also features the ever silly Templar vs assassin feud that is punctuated this time around by a complete prick of a playable character, Jacob, some bland villains and erratic plot pacing. But for all of those blemishes which accompany the series, it's actually not a bad game at all. Stressful and shitty - tail this dude - missions are still in the game, but are have markedly better checkpoints than in Blackflag and the stalkees are far less paranoid. In fact, the first one of these missions I encountered was quite some way into the game, and had me clearing rooftops of snipers to protect a lass, making it well paced and without much risk of having the mark cock it all up by obnoxiously stopping to look around as if he knows I'm poking about. It also has a few missions which are Hitman Lite Lite, inviting players to infiltrate a location and kill the dude, while also presenting a few means of going about the business in addition to some side objectives. These missions were pretty good, albeit a little streamlined. London, at least aesthetically, is really well realised (if a little clean) - a bustling city, full of little alleyways and familiar landmarks distributed with a pretty good imitation on London's actual layout. And it is big. Impressively big, although thank God for fast travel because getting from one side of the map to the other takes a while. However, for as good as the city looks, Londoners don't seem to bat an eyelid at anything. As the player runs about killing goons left right and centre, a few nearby folk will scream, while some further away will walk over to inspect the body and make a few generic remarks. That sounds good, but resolves itself within seconds, with citizens then returning to their zombie like amble through London. It could really do with taking a look at a GTA game, even an old one like Vice City, where civilians would react in terror to violence, and make the player feel like their actions were having wider consequences on the city as a whole, rather than just pissing off the police/enemy goons. The state of AC's ai basically made me feel like Londoner's were so used to seeing assassins run about killing guys that, frankly, it was a minor inconvenience to their daily lives. This isn't just a problem when ambling about, it rears its head in missions too. Only guards give a toss about the guy/girl with a bloodied knife. So rather than being a sneaky sneaky assassin, the path of least resistance is generally kill every guard in sight, let the civilians go back to doing whatever and jobs a good'n, which doesn't bode well when the game's narrative often acts as if you've been stealthy. Sure, that makes sense gameplay wise, but immersion wise it's jarring. It got to the point where any mission that forced me to take the stealthy option, felt proper annoying because I knew I could kill everyone in London without breaking a sweat, but the plot said I'm not allowed to here so deal with it. Even with that though, stealth isn't particularly difficult to pull off and even though the missions eventually outstay their welcome, for the vast majority of the game they're kind of fun. It feels like Ubi have refined the AC formula with this release. It's still very much an AC game, and still has the usual faux-content in pointless collectibles, but I only encountered a few graphical bugs and ultimately this is probably worth picking up for anyone interested in open world games. I'd wait until it's discounted, personally, but it sure as heck wasn't a bad game to come with my PS4. |
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masofdas The Next Miyamoto
Posts : 24018 Points : 24418 Join date : 2013-01-18 Age : 34 Location : VITA Island
| Subject: Re: Last Game You Finished and Your Thoughts MKII Sun 15 Nov 2015 - 11:25 | |
| I keep it mainstream with I'm going to start by saying if you own a XBONE buy this game as at the moment it's the systems best exclusive (unless you like racing games then it may be Forza 6). Why you may ask as it does everything right, it takes the uncharted formula but grounds it in slightly more realistic setting with so many options on how you will kill the 568 enemies (my kill count) and your reward for it, if you do it via stealth with XP to improve Lara's skills and what weapons you have by finding things. Then as it's sort of open world but confined to zones, there is side-quests, challenges, nine (I think) challenge tombs which is still one of my issue as the game is meant to be the Rise of Lara Croft and her as a Tomb Raider and it does sort have more Tomb's mixed in to do the mission that your on but it still feels like do this one bit of platforming / puzzle solving, watch a lovely cinematic, fight some dudes and repeat but it does it flawlessly in what feels a lived in world and does set up Tomb Raider 3 nicely. Graphically it's lovely especially the underwater parts, and her hair but then her hair looks so good it kinda sticks out. Fantastic 14hrs of a good old fashioned single player focused experience that I think when it comes to the GOTY Podcast in January this will very likely make my Top 5 even maybe the Top 3. 9/10. |
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The_Jaster Din
Posts : 11972 Points : 12064 Join date : 2013-01-15 Age : 40 Location : Underground Corpse Pile.
| Subject: Re: Last Game You Finished and Your Thoughts MKII Sun 15 Nov 2015 - 14:24 | |
| Shovel Knight: Plague of ShadowsThis DLC has made an already great game even better, Plague Knight is just a delight to control and you have so many tricks potions & abilities up your sleeve which allows you so many options in not only how you traverse platforms but how you tackle enemies. This bumps up my play time on SK to 39 hours in total & I still have some challenge mode levels left to do, it's so polished that I feel pretty bad that is was a free update & I can't recommend it enough. Rating: A modern classic. |
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masofdas The Next Miyamoto
Posts : 24018 Points : 24418 Join date : 2013-01-18 Age : 34 Location : VITA Island
| Subject: Re: Last Game You Finished and Your Thoughts MKII Sun 15 Nov 2015 - 14:27 | |
| How do you actually play Plague of Shadows, or do I need finish the main gate first also yeah it went in as a classic. |
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The_Jaster Din
Posts : 11972 Points : 12064 Join date : 2013-01-15 Age : 40 Location : Underground Corpse Pile.
| Subject: Re: Last Game You Finished and Your Thoughts MKII Sun 15 Nov 2015 - 14:30 | |
| You can unlock it by beating the main game (which I recommend you do first) or there is a old button code that can be put in on the menu screen. |
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ZeroJones I'M SO LONELY
Posts : 10465 Points : 9425 Join date : 2013-01-15 Age : 44 Location : North Midlands, England
| Subject: Re: Last Game You Finished and Your Thoughts MKII Sun 15 Nov 2015 - 15:43 | |
| Plague of Shadows is brilliant. It turns Shovel Knight from a good game into a great game. |
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Jimbob Bargain Hunter
Posts : 4637 Points : 4663 Join date : 2013-01-15 Age : 42 Location : Milton Keynes
| Subject: Re: Last Game You Finished and Your Thoughts MKII Thu 19 Nov 2015 - 21:37 | |
| Finally 100%-ed Yoshi's Wooly World. Yes it's not as imaginative as the two games that converged towards it (Yoshi's Island, Kirby's Epic Yarn) but it is adorable. 8/10 |
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Balladeer DIVINE LONELINESS
Posts : 26468 Points : 25302 Join date : 2013-01-16 Age : 35 Location : Admintown
| Subject: Re: Last Game You Finished and Your Thoughts MKII Thu 19 Nov 2015 - 21:41 | |
| Ah, I wish I'd had the patience and the inclination! It was the obscure collectables that dried me out in the end, I think: a problem the original had worse, mind you. |
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ZeroJones I'M SO LONELY
Posts : 10465 Points : 9425 Join date : 2013-01-15 Age : 44 Location : North Midlands, England
| Subject: Re: Last Game You Finished and Your Thoughts MKII Sun 22 Nov 2015 - 0:09 | |
| Typoman*long sigh of relief* It's a fabulous idea: manipulate words to affect the environment and make progress. The practice, however, isn't quite as lovely as that. There are bugs, particularly if you're running the game from an external hard drive (though they don't disappear if you switch the game to the system memory). Even then, the actual manipulation of the letters and solutions to the puzzles leaves a lot to be desired. Once you've come to terms with that, you're practically up against the first boss... who's also the final boss. It's... disappointing. 8/20 |
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JayMoyles Galactic Nova
Posts : 15896 Points : 15061 Join date : 2013-01-21 Age : 31 Location : The Shibuya River
| Subject: Re: Last Game You Finished and Your Thoughts MKII Sun 22 Nov 2015 - 1:08 | |
| Aw man - thought that looked neat during the Direct. A shame the premise proved somewhat shallow in its execution then. |
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The Cappuccino Kid Mani Mani Statue
Posts : 6742 Points : 6905 Join date : 2013-02-25 Age : 105 Location : East of Mombasa
| Subject: Re: Last Game You Finished and Your Thoughts MKII Sun 22 Nov 2015 - 17:33 | |
| I was fairly unimpressed with the E3 Nindies demo for that, it just struck me as being very mechanical and a wee bit join-the-dots. ~ I waited almost five years to play Rodea the Sky Soldier on Wii. It was it's predigree that originally interested me when I first heard about it in NGamer Magazine - produced by Yuji Naka, it was supposed to be a spiritual successor to the legendary NiGHTs into Dreams on the SEGA Saturn. It's nowhere near as good as that, of course, but disappointingly it's not even as a good as the flawed follow-up, NiGHTS: Journey of Dreams. Truth be told, the quality scale is all over the place. At times it plays really well; if you squinted, you could maybe just about convince yourself that you're playing a NiGHTS game. At others, it feels really amateurish, unpolished and even unfinished; often I felt that nothing was comeing together and stylistically that it was all a bit of a mess. It's quite hard work at those times. You definitely get used to things in Rodea the Sky Soldier, and, as much as I learned to cope with things, I never felt like I could master it. It's consistently inconsistent in that sense. What are much more straightforward to describe are Rodea's controls, camera, stage design, storyline and music: unconvincing; aggravating; vanilla; mince; and pretty good. I'm amazed that it ever came out, and all credit to NIS America, Prope and Kadokawa Games for finding a way to have it bundled with the absolutely baws Wii U version. As I said in the Rodea thread, I can be quite lenient with a lot of it's glitches as it's running on ten-year-old hardware, that doesn't bother me so much. Yet even when you break it down and play it in the way it was originally envisaged, it's not a great game. It's barely passable. That bothers me. It was £40. It's in no way, shape or form the 'cult classic' that it seems destined to become, nor worth the money. 6/10. |
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ZeroJones I'M SO LONELY
Posts : 10465 Points : 9425 Join date : 2013-01-15 Age : 44 Location : North Midlands, England
| Subject: Re: Last Game You Finished and Your Thoughts MKII Sat 28 Nov 2015 - 13:17 | |
| Toki ToriThe 3DS version was only £1.79 so, as Dusty himself once said about EDGE on this very forum, it would be rude not to. So I was polite, as is my wont. A really well-designed little puzzle game of the old school, which is its best feature... and its biggest flaw. Basically, I enjoyed it, but it didn't feel new or novel at all. 14/20 |
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masofdas The Next Miyamoto
Posts : 24018 Points : 24418 Join date : 2013-01-18 Age : 34 Location : VITA Island
| Subject: Re: Last Game You Finished and Your Thoughts MKII Sat 5 Dec 2015 - 15:51 | |
| I was a little iffy on this one going into it as I do like Transformers and Platinum but with some middle of the road sort of reviews and only person, i know who's played it being Drunka. That I wasn't sure if it would be good but getting it for £16ish on Black Friday on PSN was a good move, it's a simplified version of Bayonetta with a Transformers skin in a nutshell but that did me fine and is something a bit different before I start some massive RPG's. If you like Bayonetta's gameplay and have a slight interest in Transformers, I'd say pick it up if you can get it under £20. 7/10 |
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Buskalilly Galactic Nova
Posts : 15082 Points : 15260 Join date : 2013-02-25 Age : 34 Location : Nagano
| Subject: Re: Last Game You Finished and Your Thoughts MKII Sat 5 Dec 2015 - 21:21 | |
| I'm making my way through Transformers very slowly. Every level is jam packed with characters and references and fun little nods to the cartoon, but it can all be a bit samey so I'm spacing it out over lots of evenings. |
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Athrun888 Sheegoth
Posts : 3618 Points : 3665 Join date : 2013-01-26 Location : Holiday Bunker
| Subject: Re: Last Game You Finished and Your Thoughts MKII Sun 6 Dec 2015 - 8:32 | |
| Dragon's DogmaOkay, lets get one thing out of the way before I begin: This game is awesome.I'm sorry but I won't accept any views to the contrary as anything besides factually wrong. This is what you get when you mix the only good part of Shadow of the Colossus, Monster Hunter, the only good part of Skyrim, and a dash of Devil May Cry. A huge world, a awesome simple to use but hard to master action system, and Amazing. Effing. Battles. Speaking of Skyrim, you call those pansy wyverns* Dragons? HAH. Grigori is how Dragon battles should feel like. Massive in scale, against a sentient powerful Dragon. Absolutely exhilarating battle. The only, ONLY, bad parts of this game are the frame rate and cumbersome fast travel system. 8/10, awesome game, finally a game that uses Dragon properly. Gets props for having Grigori be a actually decent sympathetic being despite being the bringer of evil ( Dragons being evil "just cuz" is so cliche and unfair to them). *Also chrome fails for not having wyvern in its spelling system. |
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Buskalilly Galactic Nova
Posts : 15082 Points : 15260 Join date : 2013-02-25 Age : 34 Location : Nagano
| Subject: Re: Last Game You Finished and Your Thoughts MKII Sun 6 Dec 2015 - 19:23 | |
| I started Dragon's Dogma, and what I played of it was smashing, and what I've heard confirms what you've said. The only problem is I played it when I was pretty burned-out, games wise, and had just finished Dark Souls. Hopefully we'll see it on Xbox backwards compatibility or a nice remaster, as I do want to properly give it a go. |
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