| Zero Escape: Virtue's Last Reward | |
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+5fronkhead Admin beemoh Silver light Crumpy Andy 9 posters |
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Crumpy Andy Zeta Metroid
Posts : 4921 Points : 4933 Join date : 2013-01-15 Age : 32 Location : The South
| Subject: Zero Escape: Virtue's Last Reward Sat 26 Jan 2013 - 11:08 | |
| I'll post it in here because it'll probably get seen more. Anyone playing/played this? I just finished the Vita version last night and thought it was fantastic. Overall I thought it was much better than 999, the puzzles being challenging, varied and rather fun, the Ambidex game and a cast of good characters really shone through for me. The only niggles I really had were that I prefered the Anime style characters from 999, some of the blue passwords were incredibly obscure and that final puzzle room *shudders*. Over to you! |
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Silver light Ing Warrior
Posts : 343 Points : 351 Join date : 2013-01-16
| Subject: Re: Zero Escape: Virtue's Last Reward Sat 26 Jan 2013 - 11:41 | |
| Damn it, i was just about to make this <_<
I'm not sure if it was better than VLR, overall. VLR had puzzles that actually weren't easy, and the flowchart. But imo the cast isn't actually as good as 999's and the plot is too busy for it's own good. Not to mention just ridiclous at a couple points. Also wish they'd stuck with the art rather than going with the 3D models instead.
Still, i'm most feverishly speculating just how ZE III will wrap everything up. It's gonna be a looooong wait....although, Uchikoshi keeps dropping stuff on his twitter about it. Spoiler's got a list of stuff he's said which was compiled by guys over on gamefaqs. Should note that, ya'know, it's series spoilers.
- Spoiler:
- Junpei will definitely participate in Zero Escape 3 - Tenmyouji is Junpei's family name. - The series will be a trilogy, so ZE3 will be the final game. - In the next Nonary Game, 9 persons will be divided in 3 groups. - Taking a look at his tweets, it seems like he chooses returning characters based on fan request, which was already implied with Clover's inclusion. - Ace is in jail, so he'll probably not be present in ZE3. - The speed in scenes with the blinking point on the map will be improved (thank God!). - He considers the secret ending to not be vital information. - He implied that Akane still cares about Junpei, but saving humanity is still her priotrity. - Only Akane knows about Santa's whereabouts. - He also thinks it's strange that Sigma doesn't notice the change in his voice >_> - The "mystery" about Radical-6 will be revealed. - Quark and Alice were the only ones to attempt suicide because they had low tolerance to the virus. The time in which the sintoms start showing gets closer depending on their pulse, temperature and other factors. - Luna was created based on the girl we hear in the transmission of the Mars Mission Project. - Akane is wearing the FtS robe back in 2029 for "a certain reason". - Dio will make an appereance. Although "not as the man we know". Maybe he's referring to a clone. - In the 3DS escape parts, the bottom screen expresses what Sigma is seeing through his bionic eye. - Uchikoshi said "?" is Blick Winkel, whoever that is.
- Clover will be "sleeping" during ZE III, which suggests she won't put in an appearence. Kinda weird given how it was suggested she and Alice'd be cameoing at least. - It'll be possible to avoid Sigma losing his arms/eye during ZE III's events
Last edited by Silver light on Wed 30 Jan 2013 - 0:44; edited 2 times in total |
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beemoh Koopaling
Posts : 2007 Points : 2050 Join date : 2013-01-15 Age : 39 Location : Writing and arithmetic
| Subject: Re: Zero Escape: Virtue's Last Reward Sat 26 Jan 2013 - 13:53 | |
| Just started the last night, having not played 999. Enjoying it so far, but I've not really got far enough to make any intelligent comments.
So really, this post is a bit pointless. Sorry for wasting your time, folks. |
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Admin Ice Climber
Posts : 3441 Points : 3000 Join date : 2008-08-19 Age : 11
| Subject: Re: Zero Escape: Virtue's Last Reward Sat 26 Jan 2013 - 18:11 | |
| I really enjoyed 999, but I haven't found time to start Virtue's Last Reward yet. The hardest decision was deciding which version to buy, thiugh I eventually went for 3DS.
I also apologise for wasting everyone's valuable time. |
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fronkhead Disciple of Scullion
Posts : 1616 Points : 1694 Join date : 2013-01-18
| Subject: Re: Zero Escape: Virtue's Last Reward Sat 26 Jan 2013 - 19:20 | |
| I finished Virtue's Last Reward before the new year rolled over - it's pretty good.
I don't think it's a match for 999, though. It's a better game, yes - puzzles are more varied and complex, the flowchart system allows for less replaying - but it's an inferior experience as a Visual Novel.
The existence of the flowchart itself means your decisions rarely carry any weight to them, since you can easily (at no cost) choose the other path soon after. Without spoiling anything, the story was convoluted and became silly at its conclusion - though still as expertly put together as the one in 999.
Oh, and using the Prisoner's Dilemna and Game Theory was too complex a situation (and too random a situation) to make the player really think about what will be happening around them, and in different branched paths. 999's digital root + fixed numbered bracelets worked far better, and the lower number of branching paths in 999 made it incredibly easy to think through the potential paths and choices you could go through (and which the game wouldn't make obvious to you, like VLR does).
That being said, Virtue's Last Reward is still a great visual novel/puzzler, and I definitely recommend it (though play 999 first, if you can, as a lot of VLR's story's revelations link back to that game). |
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Silver light Ing Warrior
Posts : 343 Points : 351 Join date : 2013-01-16
| Subject: Re: Zero Escape: Virtue's Last Reward Wed 30 Jan 2013 - 0:53 | |
| Noted a couple of new bits of info, which i've added to the list of stuff from Uchikoshi's tweets. Also, sounds like the "answers" section for VLR's done and is being translated now. Hopefully that means they'll be up for viewing soon. Expecting more ZE III story/setting/cast hints to be dropped. |
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beemoh Koopaling
Posts : 2007 Points : 2050 Join date : 2013-01-15 Age : 39 Location : Writing and arithmetic
| Subject: Re: Zero Escape: Virtue's Last Reward Thu 31 Jan 2013 - 21:52 | |
| - sporkhead wrote:
- Oh, and using the Prisoner's Dilemna and Game Theory was too complex a situation (and too random a situation) to make the player really think about what will be happening around them, and in different branched paths. 999's digital root + fixed numbered bracelets worked far better, and the lower number of branching paths in 999 made it incredibly easy to think through the potential paths and choices you could go through (and which the game wouldn't make obvious to you, like VLR does).
The mistake they made with the flowchart was making it all visible from the off- it should only have unlocked when you get your first ending and still only showed you the decisions you'd passed through. That being said, going for that second ending was cool... - Spoiler:
I'd gone through the cyan door and picked "Ally" on my first play, and my opponent picked "Betray". I then played on until it went "To be continued" and kicked me back to the start.
I then skipped to the AB game decision and chose "Betray", at which point my opponent chooses "Ally".
What happened next was the player character lost his temper with the opponent for picking something different to "last time" and gives me a lecture about time travel.
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Crumpy Andy Zeta Metroid
Posts : 4921 Points : 4933 Join date : 2013-01-15 Age : 32 Location : The South
| Subject: Re: Zero Escape: Virtue's Last Reward Thu 31 Jan 2013 - 22:13 | |
| Seeing the flowchart really didn't bother me, knowing how many possible outcomes there were based on my choices was pretty exciting to me. |
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beemoh Koopaling
Posts : 2007 Points : 2050 Join date : 2013-01-15 Age : 39 Location : Writing and arithmetic
| Subject: Re: Zero Escape: Virtue's Last Reward Thu 7 Feb 2013 - 20:08 | |
| - Spoiler:
Phi is such a sore loser.
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Silver light Ing Warrior
Posts : 343 Points : 351 Join date : 2013-01-16
| Subject: Re: Zero Escape: Virtue's Last Reward Thu 7 Feb 2013 - 20:19 | |
| - beemoh wrote:
- Spoiler:
Phi is such a sore loser.
- Spoiler:
Elapsam semel occasionem non ipse potest Iuppiter rerehendere
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Silver light Ing Warrior
Posts : 343 Points : 351 Join date : 2013-01-16
| Subject: Re: Zero Escape: Virtue's Last Reward Wed 13 Feb 2013 - 14:16 | |
| Guys, we have answers!
http://virtueslastreward.com/qahome/
As to be expected though, LOTS AND LOTS OF SPOILERS. Quite an interesting read though. Why must ZE III be so far away ;~; |
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beemoh Koopaling
Posts : 2007 Points : 2050 Join date : 2013-01-15 Age : 39 Location : Writing and arithmetic
| Subject: Re: Zero Escape: Virtue's Last Reward Thu 14 Feb 2013 - 20:57 | |
| Sigma! This is no time to be thinking about confectionery! |
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Axis1500 Vote Thread
Posts : 992 Points : 1064 Join date : 2013-01-15 Location : The Ruins
| Subject: Re: Zero Escape: Virtue's Last Reward Thu 21 Mar 2013 - 1:37 | |
| Just completed this. Not quite as good as 999. But I still loved it. I just wish I could have experienced the apparently amazing English voice acting.
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fronkhead Disciple of Scullion
Posts : 1616 Points : 1694 Join date : 2013-01-18
| Subject: Re: Zero Escape: Virtue's Last Reward Sat 23 Mar 2013 - 20:45 | |
| I grew to love the Japanese voice cast an hour in, as characters were voiced by some pretty big name voice actors like Phi being voiced by Chiaki Omigawa <3 |
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Silver light Ing Warrior
Posts : 343 Points : 351 Join date : 2013-01-16
| Subject: Re: Zero Escape: Virtue's Last Reward Sat 23 Mar 2013 - 21:25 | |
| I actually ended up importing the NA release because i just couldn't stand the Jap dub. But that's more a personal can't stand jap dubs issue than it actually being bad or anything.
Still, at least they could have given us the option of turning the voices off.... |
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beemoh Koopaling
Posts : 2007 Points : 2050 Join date : 2013-01-15 Age : 39 Location : Writing and arithmetic
| Subject: Re: Zero Escape: Virtue's Last Reward Sat 23 Mar 2013 - 21:35 | |
| - Silver light wrote:
- I actually ended up importing the NA release because i just couldn't stand the Jap dub. But that's more a personal can't stand jap dubs issue than it actually being bad or anything.
Still, at least they could have given us the option of turning the voices off.... You could turn the volume down. |
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Crumpy Andy Zeta Metroid
Posts : 4921 Points : 4933 Join date : 2013-01-15 Age : 32 Location : The South
| Subject: Re: Zero Escape: Virtue's Last Reward Sat 23 Mar 2013 - 21:40 | |
| That's what I was going to say and that's what I did |
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Silver light Ing Warrior
Posts : 343 Points : 351 Join date : 2013-01-16
| Subject: Re: Zero Escape: Virtue's Last Reward Sat 23 Mar 2013 - 22:18 | |
| And then miss out on that OST? Yeah, no. I did actually try so, but it just ended up killing the mood for me completely. So i got importing xD |
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fronkhead Disciple of Scullion
Posts : 1616 Points : 1694 Join date : 2013-01-18
| Subject: Re: Zero Escape: Virtue's Last Reward Sun 24 Mar 2013 - 1:45 | |
| - andyman949 wrote:
- That's what I was going to say and that's what I did
*Shakes head*. Poor Phi |
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Rum Disciple of Greener
Posts : 1492 Points : 1508 Join date : 2013-01-20 Age : 33 Location : Edinburgh
| Subject: Re: Zero Escape: Virtue's Last Reward Tue 11 Feb 2014 - 6:34 | |
| This has been on my wish list since I played the demo, but now that it's only £9.99 on the eShop I'm more tempted to take the plunge. Thing is, I haven't played 999 - I know I'll enjoy VLR more if I play 999 first, but how much more? |
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Crumpy Andy Zeta Metroid
Posts : 4921 Points : 4933 Join date : 2013-01-15 Age : 32 Location : The South
| Subject: Re: Zero Escape: Virtue's Last Reward Tue 11 Feb 2014 - 8:38 | |
| I honestly couldn't imagine playing it without 999. There's a hell of a lot of overlap (particularly when trying to make sense of it all at the end). I'd recommend tracking down a copy of 999 though regardless. |
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Axis1500 Vote Thread
Posts : 992 Points : 1064 Join date : 2013-01-15 Location : The Ruins
| Subject: Re: Zero Escape: Virtue's Last Reward Wed 12 Feb 2014 - 2:20 | |
| - Rum Rapture wrote:
- This has been on my wish list since I played the demo, but now that it's only £9.99 on the eShop I'm more tempted to take the plunge. Thing is, I haven't played 999 - I know I'll enjoy VLR more if I play 999 first, but how much more?
A hell of a lot more. Playing VLR before 999 is like watching Back To The Future Part 2 first. Not only will VLR ruin certain aspects of the awesome experience that is 999, you will also not appreciate the meaning of certain plot developments or references. |
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fronkhead Disciple of Scullion
Posts : 1616 Points : 1694 Join date : 2013-01-18
| Subject: Re: Zero Escape: Virtue's Last Reward Wed 12 Feb 2014 - 12:49 | |
| What Axis said. And 999 is the better game, too, thanks to its different mechanics. |
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Rum Disciple of Greener
Posts : 1492 Points : 1508 Join date : 2013-01-20 Age : 33 Location : Edinburgh
| Subject: Re: Zero Escape: Virtue's Last Reward Wed 12 Feb 2014 - 16:12 | |
| I suspected as much. I might download VLR while it's cheap and keep an eye out for 999, then. Thanks guys! |
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beemoh Koopaling
Posts : 2007 Points : 2050 Join date : 2013-01-15 Age : 39 Location : Writing and arithmetic
| Subject: Re: Zero Escape: Virtue's Last Reward Thu 13 Feb 2014 - 17:20 | |
| So- and lip service to Axis for some well-timed retweeting- it looks like we're a long, long way away from the third game. |
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