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 SteamWorld Dig

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PostSubject: SteamWorld Dig   SteamWorld Dig EmptyFri 10 Jan 2014 - 19:13

It's a bit of okay isn't it? Three hours in so far & most definitely worth the three quid.
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PostSubject: Re: SteamWorld Dig   SteamWorld Dig EmptyFri 10 Jan 2014 - 19:17

Yes. Only Animal Crossing was more addictive to me on the 3DS last year.
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PostSubject: Re: SteamWorld Dig   SteamWorld Dig EmptySat 11 Jan 2014 - 1:13

Yep, I'm another who is quite fond of it. I absolutely rattled through it when I downloaded it two weeks ago - I enjoyed it that much. I hope there's more to come from SteamWorld Dig.
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PostSubject: Re: SteamWorld Dig   SteamWorld Dig EmptySat 11 Jan 2014 - 1:20

Still have to get this soon
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PostSubject: Re: SteamWorld Dig   SteamWorld Dig EmptySat 11 Jan 2014 - 15:43

I'm surprised this didn't already have a thread as a fair few forum members (and me) like it.
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PostSubject: Re: SteamWorld Dig   SteamWorld Dig EmptySun 12 Jan 2014 - 14:56

Yep SteamWorld Dig is awesome.
The developers are friendly too. It's the first time ever I've recommended a game on Twitter only for the developers to PM me with a "Thank You! Glad you liked it!" message.
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PostSubject: Re: SteamWorld Dig   SteamWorld Dig EmptySun 12 Jan 2014 - 20:30

Yes! They even followed me on Twitter. Embarrassed Very kind.
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PostSubject: Re: SteamWorld Dig   SteamWorld Dig EmptyMon 13 Jan 2014 - 14:28

Agreed, this is an all-round great little game, so tightly designed and memorable despite it being about digging. I even rebought it on PC just to have an excuse to play through it once more.

The developers seem like a great bunch. I had a nice chat with a member of the team at the Nintendo booth at the Eurogamer Expo and learnt a lot about the inception of the game. He was really humbled that I enjoyed it, too, which I thought was nice.

It's a shame they didn't make enough money off the 3DS version alone to cover its cost, but they did have such ambitious sales estimates.
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PostSubject: Re: SteamWorld Dig   SteamWorld Dig EmptyMon 13 Jan 2014 - 19:52

Aye they really are a great bunch, going to keep a close eye out for their future projects as well.
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PostSubject: Re: SteamWorld Dig   SteamWorld Dig EmptyMon 13 Jan 2014 - 22:49

Getting close to finishing this one. It's drained my XL battery twice so far. A good sign.
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PostSubject: Re: SteamWorld Dig   SteamWorld Dig EmptyWed 15 Jan 2014 - 11:03

Question for those who've finished this. Did you collect all the treasure stuff & have all your gizmos fully maxed out?
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PostSubject: Re: SteamWorld Dig   SteamWorld Dig EmptyWed 15 Jan 2014 - 11:29

I think I was missing 2 or 3 upgrades. I would happily have got the rest if I hadn't wandered into the final boss room.
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PostSubject: Re: SteamWorld Dig   SteamWorld Dig EmptyThu 16 Jan 2014 - 9:26

And finished. Very good game indeed.  Grin 
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PostSubject: Re: SteamWorld Dig   SteamWorld Dig EmptySun 19 Jan 2014 - 18:33

Must finish this one of these days...
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PostSubject: Re: SteamWorld Dig   SteamWorld Dig EmptyFri 31 Jan 2014 - 20:57

And started! Long after all of you. It's okay so far. I'm not a fan of the ability to permanently lose access to treasure, which is pretty game-defining. Still, carving out my own mine is fun.
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PostSubject: Re: SteamWorld Dig   SteamWorld Dig EmptySun 2 Feb 2014 - 11:36

Speaking of nice developers - I remember tweeting about BIT.TRIP BEAT when it was first released on WiiWare, and Gaijin Games tweeted me, glad that I enjoyed it. Then they became indie superstars. But I knew them before that. Best friends.
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PostSubject: Re: SteamWorld Dig   SteamWorld Dig EmptySat 8 Feb 2014 - 18:57

With little else to play (Unepic isn't really enthralling me to be honest) I've got back into this. I've just unlocked the drill, and while I am starting to feel more impressed by the gameplay, the general aesthetic wore old fast. Give me a different aesthetic and background music, or a less procedurally generated mine, or bosses to fight: anything to relieve the monotony!

And despite this, I'm still playing. It's quite an addictive little thing.
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PostSubject: Re: SteamWorld Dig   SteamWorld Dig EmptySat 8 Feb 2014 - 20:27

I must get back into this myself. I must be near the end, but somehow I never seem to be able to sit down with it for any more than a lunch break.
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PostSubject: Re: SteamWorld Dig   SteamWorld Dig EmptySun 9 Feb 2014 - 11:50

Balladeer wrote:
With little else to play (Unepic isn't really enthralling me to be honest) I've got back into this.  I've just unlocked the drill, and while I am starting to feel more impressed by the gameplay, the general aesthetic wore old fast.  Give me a different aesthetic and background music, or a less procedurally generated mine, or bosses to fight: anything to relieve the monotony!

And despite this, I'm still playing.  It's quite an addictive little thing.

Doesn't sound like you've got too far in. Having finished it, I can tell you that the game mixes it up more as you get further into it, but you might be disappointed when it comes to boss fights. It's not a long game, but it's brilliantly paced and well worth sticking with.
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PostSubject: Re: SteamWorld Dig   SteamWorld Dig EmptySun 9 Feb 2014 - 12:43

The Cappuccino Kid wrote:
Balladeer wrote:
With little else to play (Unepic isn't really enthralling me to be honest) I've got back into this.  I've just unlocked the drill, and while I am starting to feel more impressed by the gameplay, the general aesthetic wore old fast.  Give me a different aesthetic and background music, or a less procedurally generated mine, or bosses to fight: anything to relieve the monotony!

And despite this, I'm still playing.  It's quite an addictive little thing.

Doesn't sound like you've got too far in. Having finished it, I can tell you that the game mixes it up more as you get further into it, but you might be disappointed when it comes to boss fights. It's not a long game, but it's brilliantly paced and well worth sticking with.

This. I found that the further you get into it, the more eager it is at introducing new mechanics or abilities. In fact I found myself progressing through it faster than I'd have liked because of that.
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PostSubject: Re: SteamWorld Dig   SteamWorld Dig EmptyMon 10 Feb 2014 - 15:49

I think I've hit the first aesthetic switch-up now - everything's gone a bit green.  There's a sense of pride in sliding down the tunnels of my upper mine, and a sense of annoyance when I accidentally break one of those cracked blocks on the way down.

EDIT: Okay now Steamworld Dig is just confirming what I already new: humans are asshats. Also, steel armadillos.
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PostSubject: Re: SteamWorld Dig   SteamWorld Dig EmptySun 16 Mar 2014 - 9:54

Currently downloading this because it's half price on the eShop. Better be worth my £3.99. OH GOD IT'S FINISHED DOWNLOADING LET'S SEE
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PostSubject: Re: SteamWorld Dig   SteamWorld Dig EmptySun 16 Mar 2014 - 10:00

Well, I hope you enjoy it more than Balla did, Rum.
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PostSubject: Re: SteamWorld Dig   SteamWorld Dig EmptySun 16 Mar 2014 - 10:02

I thought my brief review-ette might not get me any fans. It's a memorable game, I'll give it that, but I could not be bothered with the final third.
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PostSubject: Re: SteamWorld Dig   SteamWorld Dig EmptyMon 17 Mar 2014 - 11:03

Got hooked and finished it today. Great little game! Just a bit frustrating collecting treasure and backtracking a tonne, because it's hard to know whether it's worth spending orbs on teleports or on upgrades. I found I was finding far too many orbs right at the end, when I didn't really need to buy teleports any more.
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