Welcome to the "shoddy resolution" show! Well, okay, only two things were shoddily resolved: the whole "VR" thing, and Fatogami. I remember that when Hinata was "glitching out" right at the start, there were some suggestions in the LP I was following at the time, and I was hoping that wasn't the case. That said, they still did a fairly good job of making videogame deaths have weight. Speaking of weight, I really hoped that Fatogami was going to be something meaningful, rather than "actually he's a
faaaaaaaceless maaaaaan". Rubbish.
Him aside, I agree with green text man that the cast was better this time around. Very few boring characters (Asahina, Toko, looking at you), although Souda got a bit nauseating towards the end. Much better protagonist too.
Of course, that doesn't help when the game delights in killing off all my favourites, who were probably pre-fever Mikan, Gundam, and Nanami. Spot the pattern? (Yes, Mikan. It's probably white-knight-ness, but bloody hell, that girl has gone through some shit. Coulda done without the "hilarious" trips though.)
I'm inured to the games' questionable logic by now, to the point where I didn't bat an eyelid when "good luck" determined the fifth case murderer. The first game probably had the better cases overall, but I almost cried at the end, and that's what counts, right? (Nanami...
)
Finally, I wish that the games were a bit better tied up. Both of them feel a bit cliff-hanger-like towards the end. I suppose that's because they want to make room for sequels? But just a couple of shots showing the survivors living their island lives, looking after the comatose patients, and of Syo/Jill chasing Togami when they get back to hell-on-earth would have been much appreciated.