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 Super Smash Bros. 3D-Specific Thread

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Vidofnir
Treesmurf
Solve My Maze
Athrun888
beemoh
Jimbob
fronkhead
Sentinator
Crumpy Andy
shanks
The_Jaster
Buskalilly
Rum
masofdas
ZeroJones
The Cappuccino Kid
JayMoyles
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Crumpy Andy
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PostSubject: Re: Super Smash Bros. 3D-Specific Thread   Super Smash Bros. 3D-Specific Thread - Page 13 EmptyWed 15 Oct 2014 - 9:16

I find the biggest issue with Gaur isn't the gaping hole, it's the fact to do anything you have to be standing at the top which is simply too high! If you get knocked slightly in the air at about 20% you're screwed!
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The_Jaster
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PostSubject: Re: Super Smash Bros. 3D-Specific Thread   Super Smash Bros. 3D-Specific Thread - Page 13 EmptyWed 15 Oct 2014 - 11:25

I wish it was one of those stages that randomly changes platform placement, like on tortimer Island or Balloon fight.
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Balladeer
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PostSubject: Re: Super Smash Bros. 3D-Specific Thread   Super Smash Bros. 3D-Specific Thread - Page 13 EmptyWed 15 Oct 2014 - 11:38

It being a stage from a game famed for its scale, it could have been a bit bigger to my mind.  But then it would have been harder to see things on the 3DS...  Decisions.

Anyway, last night I discovered that one shouldn't try to fight the Master Core on 9.0 while drunk.  It doesn't end well.
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Athrun888
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PostSubject: Re: Super Smash Bros. 3D-Specific Thread   Super Smash Bros. 3D-Specific Thread - Page 13 EmptyWed 15 Oct 2014 - 21:22

Balladeer wrote:
I can tolerate Gaur for the same reason.

Athrun888 wrote:
Finally tried out this smash run everyone keeps  talking about... alas I doubt we'll see it retained and evolved in to something more...

I disagree with you there.  So far we've had Adventure Mode -> SSE -> Smash Run, so I have no doubt that they'll evolve the idea more in future.  

Honestly smash run feels so completely different to both of those that aside from it involving duffing up enemies from nintendo history it doesn't feel related to them. Or if it is it feels like a massive devolution, the Pichu to the pikachu and raichu.
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Balladeer
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PostSubject: Re: Super Smash Bros. 3D-Specific Thread   Super Smash Bros. 3D-Specific Thread - Page 13 EmptyWed 15 Oct 2014 - 21:25

Well we haven't seen what U has up its HD sleeves yet. Presumably it's not just going to toss all those enemy models to one side. And you can't deny that the enemies are better than the SSE's mess, even if the Roturret and Mites have made it back for a second round.
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Balladeer
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PostSubject: Re: Super Smash Bros. 3D-Specific Thread   Super Smash Bros. 3D-Specific Thread - Page 13 EmptyFri 17 Oct 2014 - 11:59

Sorry for the double post, but...

AHAHAHAHAHAHAHAAAAAA Laughing Laughing Laughing Lol!
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JayMoyles
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PostSubject: Re: Super Smash Bros. 3D-Specific Thread   Super Smash Bros. 3D-Specific Thread - Page 13 EmptyFri 17 Oct 2014 - 16:35

Laughing Laughing

Oh dear.

I've been playing a lot of For Glory 1V1 like a tryhard. I think I'm getting quite good at it. The ending to this video was pretty damn satisfying.
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Crumpy Andy
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PostSubject: Re: Super Smash Bros. 3D-Specific Thread   Super Smash Bros. 3D-Specific Thread - Page 13 EmptyFri 17 Oct 2014 - 16:41

That was a brilliant ending! Well done.
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JayMoyles
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PostSubject: Re: Super Smash Bros. 3D-Specific Thread   Super Smash Bros. 3D-Specific Thread - Page 13 EmptyFri 17 Oct 2014 - 16:46

I don't think I'll ever repeat it. I don't even know why I bothered falling down after I hit the stomp in mid air, but I'm so glad I did.
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Balladeer
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PostSubject: Re: Super Smash Bros. 3D-Specific Thread   Super Smash Bros. 3D-Specific Thread - Page 13 EmptyFri 17 Oct 2014 - 16:54

Classy kill there, Jay. Thanks for showing us your moves. (exits pursued by Boo s)
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JayMoyles
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PostSubject: Re: Super Smash Bros. 3D-Specific Thread   Super Smash Bros. 3D-Specific Thread - Page 13 EmptyFri 17 Oct 2014 - 17:02

I use that taunt at the start of every match! I think less on the folks who rush me as I'm asking them to show me their moves.

EDIT: Seems like my big Smash win is going down a treat on Reddit! Grin
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PostSubject: Re: Super Smash Bros. 3D-Specific Thread   Super Smash Bros. 3D-Specific Thread - Page 13 EmptySat 18 Oct 2014 - 0:12

Great Stuff! I loved the combos you were using in a that fight as well.
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Balladeer
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PostSubject: Re: Super Smash Bros. 3D-Specific Thread   Super Smash Bros. 3D-Specific Thread - Page 13 EmptySat 18 Oct 2014 - 10:15

Now you just need to come up with some annoying OTT screechy "wombo combo"-type catchphrases. Should be easy enough.

You know what else is easy? All-Star on Hard, perversely. I've cleared it with Palutena. Palutena.

Has anyone managed to get to grips with the Goddess of Light? She still seems more like a Goddess of S***e to me.
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shanks
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PostSubject: Re: Super Smash Bros. 3D-Specific Thread   Super Smash Bros. 3D-Specific Thread - Page 13 EmptySat 18 Oct 2014 - 11:32

Tried her once on classic and well that was interesting.. So never again
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JayMoyles
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PostSubject: Re: Super Smash Bros. 3D-Specific Thread   Super Smash Bros. 3D-Specific Thread - Page 13 EmptySat 18 Oct 2014 - 13:36

Balladeer wrote:

Has anyone managed to get to grips with the Goddess of Light?  She still seems more like a Goddess of S***e to me.

She's pretty garbage without her custom moves - seems like she's built around them to be honest, which means she's pretty shite online. Her up smash is pretty good, I'll give her that, but she's basically just a shite Zelda.

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Balladeer
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PostSubject: Re: Super Smash Bros. 3D-Specific Thread   Super Smash Bros. 3D-Specific Thread - Page 13 EmptySat 18 Oct 2014 - 19:04

But surely they'd give her some decent standard moves as well?  And why did they think that Reflect should be a >+B option?  The mind boggles.

Balladeer wrote:
You know what else is easy?  All-Star on Hard, perversely.  I've cleared it with Palutena.  Palutena.

Of course, after having said this I had a very rough time getting through it with

Hidden character:
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shanks
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PostSubject: Re: Super Smash Bros. 3D-Specific Thread   Super Smash Bros. 3D-Specific Thread - Page 13 EmptySat 18 Oct 2014 - 22:03

To me that hidden character is just as shite as Palutena
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PostSubject: Re: Super Smash Bros. 3D-Specific Thread   Super Smash Bros. 3D-Specific Thread - Page 13 EmptySun 19 Oct 2014 - 18:37

In defence of a hidden character:
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Kieron
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PostSubject: Re: Super Smash Bros. 3D-Specific Thread   Super Smash Bros. 3D-Specific Thread - Page 13 EmptySun 19 Oct 2014 - 23:34

You may have seen this JP advertisement for the New 3ds faceplates...

https://youtu.be/9MpQSvaduzk

How much would you pay to get the same outfits for SSB4? Just think about it... Link in a top hat and tails! Bowser in hipster glasses! Luigi in a beanie! ...okay, maybe not Luigi.
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PostSubject: Re: Super Smash Bros. 3D-Specific Thread   Super Smash Bros. 3D-Specific Thread - Page 13 EmptyMon 20 Oct 2014 - 20:36

JayMoyles wrote:
In defence of a hidden character:

I love that hidden character:
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Balladeer
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PostSubject: Re: Super Smash Bros. 3D-Specific Thread   Super Smash Bros. 3D-Specific Thread - Page 13 EmptyMon 20 Oct 2014 - 22:44

I just love:
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PostSubject: Re: Super Smash Bros. 3D-Specific Thread   Super Smash Bros. 3D-Specific Thread - Page 13 EmptyMon 20 Oct 2014 - 22:52

Still enjoying what I've played of this, but I'd guess that I'm the only one whose finding All Star Mode to be a right pain in the tits. I've beat it with three or four characters, and failed it a further twenty times. I just keep falling off, or getting my arse handed to me on easy.

I just went Paulatena for the first time, and Goddess of Shite indeed. I still keep going back to the original cast from the N64 version - especially Wizard Hat Pikachu, natch- as none of the newer characters are doing it for me.
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PostSubject: Re: Super Smash Bros. 3D-Specific Thread   Super Smash Bros. 3D-Specific Thread - Page 13 EmptyTue 21 Oct 2014 - 7:10

I actually had an amazing run with Palutena, only had to heal for the last battle I think. Her smashes are super powerful and make up for her sub par specials.
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Balladeer
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PostSubject: Re: Super Smash Bros. 3D-Specific Thread   Super Smash Bros. 3D-Specific Thread - Page 13 EmptyTue 21 Oct 2014 - 9:55

Meh. I guess they have deceptive range, but they're too slow to compensate for the rest of her moveset. Maybe she's just tricky to get the hang of.

I still can't enjoy Pikachu either. No range, no power. In that case, though, it may just not suit how I play. I think I'm a mid-range player: I like the swordsmen and people with a strong projectile game.
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Crumpy Andy
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PostSubject: Re: Super Smash Bros. 3D-Specific Thread   Super Smash Bros. 3D-Specific Thread - Page 13 EmptyTue 21 Oct 2014 - 10:11

I hate Fox, I really, really hate Fox... Had to try it so many times with him, his moves are awful.
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