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| Last Game You Finished and Your Thoughts MKII | |
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+17Muss gjones oldschool Dead Lemon Treesmurf Crumpy Andy Buskalilly JayMoyles Jimbob fronkhead Balladeer Admin masofdas The Cappuccino Kid ZeroJones The_Jaster Athrun888 21 posters | |
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The Cappuccino Kid Mani Mani Statue
Posts : 6742 Points : 6905 Join date : 2013-02-25 Age : 105 Location : East of Mombasa
| Subject: Re: Last Game You Finished and Your Thoughts MKII Sun 27 Sep 2015 - 9:40 | |
| I've got that Legend of Kay game still in it's Amazon packaging. I ordered it and I don;t really know why. - Spoiler:
If someone winds up getting this in the secret Santa, your gift might - or might not - be from me.
- JayMoyles wrote:
- Did it come with the dance-pad? If so, there's a video begging to be recorded there.
Sadly not. |
| | | ZeroJones I'M SO LONELY
Posts : 10465 Points : 9425 Join date : 2013-01-15 Age : 44 Location : North Midlands, England
| Subject: Re: Last Game You Finished and Your Thoughts MKII Mon 28 Sep 2015 - 6:31 | |
| It's a simple middle-of-the-road action adventure to spend time with until Zelda comes out... unless you've got a Bayonetta or Wonderful 101 or Wind Waker HD or... yeah. |
| | | masofdas The Next Miyamoto
Posts : 24018 Points : 24418 Join date : 2013-01-18 Age : 34 Location : VITA Island
| Subject: Re: Last Game You Finished and Your Thoughts MKII Mon 28 Sep 2015 - 9:48 | |
| It's a sad time though if you have played Bayonetta or Wonderful 101 or Wind Waker HD or etc that a middle of the road game is almost recommend to be picked up but at less then £15 new it's not bad value but then that's Affordable Space Adventures or another great eShop title. |
| | | Athrun888 Sheegoth
Posts : 3618 Points : 3665 Join date : 2013-01-26 Location : Holiday Bunker
| Subject: Re: Last Game You Finished and Your Thoughts MKII Mon 28 Sep 2015 - 14:35 | |
| Steins;Gate Being a visual novel how good this is ends up coming down to how good a story this was. Thankfully, then, it was one of the best time travel stories ever told, featuring some of the most well constructed and used forms of time travel. Where most stories that feature it either use it in cliche methods that when analyzed make eff all sense, or use it entirely as a device to get people to the past or future but then cease to actually use it mechanically, steins;gate manages to take a look at each of the most realistic forms time travel would take, and then break them down, while adding its own variations on some classic theories for safe measure. Keeping the story low key is another excellent choice, in contrast to all the stories that like to go all ham with time travel steins;gate instead keeps the story very grounded and relevant to the actual cast. It's honestly really hard to say anything else about this as it's all massive spoilers to go in to anything. Now for the cons, of which there is only really one, but depending on who you are it could be massive: there's nothing here for those who've watched the anime adaptation of Steins;Gate. It really is a testament to how amazing an adaptation it was that they managed to do complete justice to the original, to such a degree that I would after playing this honestly call the anime the definitive version of the story. Unless you basically want more fluff or theory dumps between cast members ( Okabe and Kurisu specifically) you'd be better off watching the anime ( SUBBED, DO NOT TOUCH THE DUB DUB IS NONCANON TRASH ARGUBHUDHHI). Overall Rating: 8/10 The anime's existence coupled with the obvious limitations of being a visual novel knock this down a peg or two. That said for those without the means to watch the anime but with a PS3 or Vita that want a excellent story of time travel antics ( this is how you do time travel people) with a loveable cast of eccentrics ( above highschool age for once!! Well, the main two and most of the side cast anyway) I would call this an essential play. Alternatively I'd call the anime essential viewing, one of the few anime I would call a 10/10 series. Especially now I know how well done it really was. |
| | | Crumpy Andy Zeta Metroid
Posts : 4921 Points : 4933 Join date : 2013-01-15 Age : 32 Location : The South
| Subject: Re: Last Game You Finished and Your Thoughts MKII Mon 28 Sep 2015 - 14:40 | |
| My main issue with SG is that it was pretty bad at what little gameplay there is. I literally didn't realise there was a choice on my first run and if Okabe put his phone away I thought it was just the plot that he didn't send. Also some of the endings were a bit rushed and incomplete, especially Suzuha's... |
| | | Athrun888 Sheegoth
Posts : 3618 Points : 3665 Join date : 2013-01-26 Location : Holiday Bunker
| Subject: Re: Last Game You Finished and Your Thoughts MKII Tue 29 Sep 2015 - 7:42 | |
| Very true, although I didn't have that issue myself as I was using auto-scroll for progression so I knew when the game wanted my input.
My main gripe is how obtuse getting the True Ending is, I can't imagine how angry I'd be missing out on that if I hadn't raised the True Ending flags. |
| | | JayMoyles Galactic Nova
Posts : 15896 Points : 15061 Join date : 2013-01-21 Age : 31 Location : The Shibuya River
| Subject: Re: Last Game You Finished and Your Thoughts MKII Wed 30 Sep 2015 - 10:45 | |
| I completed Undertale.This is my GOTY thus far. It reminds me so much of something Itoi would release, and it's a witty, meta, emotional rollercoaster from start to finish. The premise - you're a human child who has fallen into the world of monsters, and they're after your soul. You battle them manouvering your soul (represented by a heart) around a box to dodge their attacks as seen here, but how you retaliate is where the game truly shines. Certainly, you can fight them in a traditional sense and kill them using attacks, but the game wants you to spare them. You talk to them, learn their quirks, and find a way to defuse the situation. Of course, you can go through the entire game murdering everything, but after getting to know these characters, I don't think you'll want to. Or maybe you will... you've got the choice, at least. An example - early on, there's an enemy named an Icecap whose personality revolves around a lavish hat on its head. You can murder it, sure, but what happens if you select the ignore command? It gets exasperated. Keep ignoring it, and it grows frustrated that you aren't paying attention to its hat, and it buggers off. That's only one way of resolving the battle peacefully. You can go through the entire game without killing a single enemy, and the game rewards you for doing so with some brilliant character moments and witty incidental dialogue. This is the closest thing to a Mother game in regards to its humour and it's genuinely funny to boot. And the characters are bloody fantastic. I can't speak highly enough of the bumbling skeleton brothers named Sans and Papyrus, who speak in Comic Sans and Papyrus font. Amazing. I'm going to a full proper review on Gintendo for this, I think. It deserves it. Oh, and it'll be getting a music week from me too, because its soundtrack is mindblowingly good. This is a really special game, and well worth picking up. It's on PC, but I think even really old machines will be able to run this. Oh, and one more thing... If you do decide to pick this up, it's best experienced as blind as possible. Don't read too much about, or you're gonna have a bad time. 10/10 |
| | | Balladeer DIVINE LONELINESS
Posts : 26468 Points : 25302 Join date : 2013-01-16 Age : 35 Location : Admintown
| Subject: Re: Last Game You Finished and Your Thoughts MKII Wed 30 Sep 2015 - 10:55 | |
| I've heard some really good things about this, even before your review. A couple of questions: does it run on Mac? And how "choose your own path" is the story? Presumably there's a story mechanic depending on whether you kill or don't kill foes, but can one play through the game once and see most of it? |
| | | JayMoyles Galactic Nova
Posts : 15896 Points : 15061 Join date : 2013-01-21 Age : 31 Location : The Shibuya River
| Subject: Re: Last Game You Finished and Your Thoughts MKII Wed 30 Sep 2015 - 11:13 | |
| It does indeed run on Mac, or at least it says it does on the website. As for how open the story is, I'll spoiler-tag this for any who don't want to know exactly how open it is, but if you really want to check, it's not going to ruin your experience. - Spoiler:
There's only a few endings, and to actually get a credit roll you need to beat the game twice, as the true ending isn't even attainable first time through. The game's designed around that though, with unskippable cutscene moments becoming skippable, new content opening up and a whole new ending area. To that extent, it doesn't really feel like a second playthrough, and the game is jam packed full of little bits of dialogue that change based on your actions (nothing major, though), so it still feels pretty fresh. It's fairly short too - I got the true ending in 12 hours, with my first playthrough taking about 7 hours and my second playthrough taking a lot less (I faffed about at the end of the game, so you could probably complete this in 10-11 hours). There's a third ending I haven't touched yet, but I'm not going to get into it for actual spoiler reasons.
I'll aim to have a more in-depth review up on Gintendo this weekend if you're needing further convincing, Balla. Do let me know if you check it out! I need to gush about the game in detail with someone. |
| | | Balladeer DIVINE LONELINESS
Posts : 26468 Points : 25302 Join date : 2013-01-16 Age : 35 Location : Admintown
| Subject: Re: Last Game You Finished and Your Thoughts MKII Wed 30 Sep 2015 - 12:55 | |
| Hm, that sort of game isn't usually my sort of thing, but it's got such good reviews that I'm very empted to give it a go regardless. Might unearth my Steam account after my exams... |
| | | JayMoyles Galactic Nova
Posts : 15896 Points : 15061 Join date : 2013-01-21 Age : 31 Location : The Shibuya River
| Subject: Re: Last Game You Finished and Your Thoughts MKII Wed 30 Sep 2015 - 13:25 | |
| I think it's short enough that you don't feel fatigued when you want to see another ending. The fact I'm weighing up a third playthrough in a week speaks volumes of how compelling this game is. |
| | | ZeroJones I'M SO LONELY
Posts : 10465 Points : 9425 Join date : 2013-01-15 Age : 44 Location : North Midlands, England
| Subject: Re: Last Game You Finished and Your Thoughts MKII Sat 3 Oct 2015 - 10:57 | |
| Shovel Knight: Plague Of ShadowsFor whatever reason I was never completely sold on Shovel Knight. One of those 'It's good, but it's not great' games. Plague Of Shadows rewrites my opinion of it totally. It's amazing how much being in control of Plague Knight changes things; his different skill-set means it's almost an entirely new game. In fact, whisper it, but... I think it's better than the original, particularly the sweet and charming storyline. 18/20 |
| | | ZeroJones I'M SO LONELY
Posts : 10465 Points : 9425 Join date : 2013-01-15 Age : 44 Location : North Midlands, England
| Subject: Re: Last Game You Finished and Your Thoughts MKII Sun 4 Oct 2015 - 11:02 | |
| A double post, of sorts. The SwapperCut from the same eerie space sci-fi cloth as the lovely Affordable Space Adventures, T'Swapper is a much more mentally challenging game for two reasons. The first is the puzzles: man, they were tough. You have a device that lets you create four clones of yourself as long as you have a line of sight to where they're going to be, and swap direct control to any of them (provided you can see them) (they would otherwise mimic your movements). The full mechanics of all of it would take more time to explain than I have - got to go to the shop for bacon and tinned tomatoes - but let me tell you, it all gets seriously brain bending. The latter is that the story poses awkward questions about the soul and the mind. It's an odd one and creates a really off-kilter atmosphere throughout. Overall, it's like reading a reasonable sci-fi novel whilst solving some mad vidjagame poozels. 14/20 |
| | | masofdas The Next Miyamoto
Posts : 24018 Points : 24418 Join date : 2013-01-18 Age : 34 Location : VITA Island
| Subject: Re: Last Game You Finished and Your Thoughts MKII Sun 4 Oct 2015 - 12:30 | |
| To break up the Zero Combo as I finished It's a hard game to to describe and talk about with out spoiling it but basically it's part of that walking sim genre which is now popular where it's less of game and more about the story & emotional journey which the game brings. The soundtrack is phenomenal and it sets the tone brilliantly like the scene in the first chapter in a church. I also like the art-style which from this image looks like rather realistic looking Shropshire But when the game it's got a sort of pastel tone to it, I don't know if that's because of the great lighting used but certainly doesn't look like any other sort of realistic game. Shame it's a PS4 exclusive as I can see Zero & Balla both liking it (Zero slightly more though), at the end of the year this may even sneak in to my Top 5 games. 9/10
Last edited by masofdas on Sun 4 Oct 2015 - 18:47; edited 1 time in total |
| | | Jimbob Bargain Hunter
Posts : 4637 Points : 4663 Join date : 2013-01-15 Age : 42 Location : Milton Keynes
| Subject: Re: Last Game You Finished and Your Thoughts MKII Sun 4 Oct 2015 - 17:04 | |
| Cool - I'm totally getting Rapture when I get the PS4. |
| | | Muss Shiny Shuckle
Posts : 2557 Points : 2575 Join date : 2015-04-03 Location : The 5th Dimension
| Subject: Re: Last Game You Finished and Your Thoughts MKII Sun 4 Oct 2015 - 19:35 | |
| - JayMoyles wrote:
- I completed Undertale.
I finished my first playthrough of this the other day and immediately wanted to do another and try different stuff. It is a whimsical breath of fresh air an otherwise pretty stale genre, I just wish the strong colour contrasts didn't give me proper mingin headaches, especially since the art style is nice. |
| | | JayMoyles Galactic Nova
Posts : 15896 Points : 15061 Join date : 2013-01-21 Age : 31 Location : The Shibuya River
| Subject: Re: Last Game You Finished and Your Thoughts MKII Sun 4 Oct 2015 - 20:38 | |
| Ah, I didn't have any issues with the colour contrasts - thought they added to the overall aesthetic nicely. - Question for Muss:
So... what was the result of your first playthrough?
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| | | Muss Shiny Shuckle
Posts : 2557 Points : 2575 Join date : 2015-04-03 Location : The 5th Dimension
| Subject: Re: Last Game You Finished and Your Thoughts MKII Sun 4 Oct 2015 - 22:00 | |
| To be fair, it could just be that I was always going to have a headachey weekend, and the art style is really good, I don't think many people will have a problem with it. I do however have a vision thing that means too much of the same, strong colour is a bad thing, so I had to take quite a few breaks while playing it. - For Jay only, you will ruin the game for yourself if you look!:
So I spread far too much love in my first run, although I had a lot of chuckles along the way with my boy Papyrus, and did try to spare a lot of folks. In my ending the boy returned home, but Udyne became leader and vowed revenge on all of humanity, and especially me. I did make a snowman very happy though! Definitely trying my hand at a non-violent playthrough. I might read a few spoilers myself after that. Also, fucking Flowey, man
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| | | JayMoyles Galactic Nova
Posts : 15896 Points : 15061 Join date : 2013-01-21 Age : 31 Location : The Shibuya River
| Subject: Re: Last Game You Finished and Your Thoughts MKII Mon 5 Oct 2015 - 16:31 | |
| - For Muss:
That's more or less my first playthrough - I spared all the bosses and mini-bosses, but I think I done in a few random encounter enemies. You absolutely should do what Flowey suggests and go for a non-violent playthrough. Also, a tip - I'm assuming by "a few laughs with Papyrus" you mean you had a humorous encounter in his home after his boss fight? If so, you can do this with two other prominent NPCs. Where to trigger their encounters can be tough to find, but it's in your best interests to find them. - small spoiler, but reason for why you should do so:
you need a non-violent run and those "friendship" encounters to trigger the best ending
The snowman... man, I felt so bad in my first playthrough. He gave me a piece of him, I went to check its item info in my inventory and accidently used it, so I ate a piece of him in front of him. He burst into tears and called me a hurtful monster. Flowey boss... horrifying. I actually recoiled a little from my screen when that eldritch terror popped up.
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| | | Muss Shiny Shuckle
Posts : 2557 Points : 2575 Join date : 2015-04-03 Location : The 5th Dimension
| Subject: Re: Last Game You Finished and Your Thoughts MKII Mon 5 Oct 2015 - 21:33 | |
| Your words fill me with determination. |
| | | Buskalilly Galactic Nova
Posts : 15082 Points : 15260 Join date : 2013-02-25 Age : 34 Location : Nagano
| Subject: Re: Last Game You Finished and Your Thoughts MKII Tue 6 Oct 2015 - 5:07 | |
| Hideo Kojima presents Metal Gear Solid V: The Phantom Pain by Hideo Kojima a Hideo Kojima gameI literally only just finished this game and it was bed time about seven hours ago. I'll write more tomorrow, I'll discuss it at length here and on the podcast and probably in video form. But for now all I'll say is this: 10/10 |
| | | masofdas The Next Miyamoto
Posts : 24018 Points : 24418 Join date : 2013-01-18 Age : 34 Location : VITA Island
| Subject: Re: Last Game You Finished and Your Thoughts MKII Tue 6 Oct 2015 - 10:25 | |
| That's a believable 10/10. |
| | | The_Jaster Din
Posts : 11972 Points : 12064 Join date : 2013-01-15 Age : 40 Location : Underground Corpse Pile.
| Subject: Re: Last Game You Finished and Your Thoughts MKII Tue 6 Oct 2015 - 12:13 | |
| I still think it's the normal drunka 10/10 since his words will be what's important. |
| | | masofdas The Next Miyamoto
Posts : 24018 Points : 24418 Join date : 2013-01-18 Age : 34 Location : VITA Island
| Subject: Re: Last Game You Finished and Your Thoughts MKII Tue 6 Oct 2015 - 12:29 | |
| I know that's why me and him don't put scores on Gintendo as you have to read what we've put.
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| | | Buskalilly Galactic Nova
Posts : 15082 Points : 15260 Join date : 2013-02-25 Age : 34 Location : Nagano
| Subject: Re: Last Game You Finished and Your Thoughts MKII Tue 6 Oct 2015 - 12:37 | |
| Okay, so I'll hopefully do a Game Cake on this real soon, where I'll have calmed down a bit and collated my thoughts and addressed some issues with the way morons have been talking about MGSV online. Right now, I'm just feeling a lot of feelings and need to get them written down, so apologies if this is more of a brainfart. I'm going to talk in quite vague terms at first, like every tosser on the internet, because if you have any intention of playing this game you really don't want it spoiled. That said, like a Mario game, this is such a joy to play that anything can be a spoiler. Little touches here and there, mechanics, missions... if you've not played yet, I would recommend only reading this next paragraph then stopping: This game is absolutely fucking incredible. It has flaws, yes, but all masterpieces do. This is without a doubt my Game of the Year and I'm sure if I come to write my top ten in a year's time, this will have superseded Snake Eater. It looks and sounds incredible, the story is amazing (though not quite up to MGS3's high points) and the gameplay is just breathtaking. This is the greatest Far Cry never made, the game that shows you how piss every other open world game is. You owe it to yourself to play this. You know I don't say this lightly, but I genuinely believe this game deserves 10/10Metal Gear Solid V The Phantom PainSo, this game. I'm well into the triple digits on my hour count and apparently I'm at 55% completion. In most open world games, this would mean I have a load of pointless collectibles, a bunch of towers to climb and generally a big world with little to do in it. Metal Gear isn't like that, though. Although its set in an open world, the missions and the side-ops are all dense, exciting nuggets of Tactical Espionage Action. One never just walks to a point on the map and picks up a green question mark; instead, every point of interest is high-octane battle, a prisoner rescue or a tense, stealthy extraction. This isn't an open world game, its a Metal Gear set in an open world. You might think this renders the open world itself pointless, but the world is important as a way of conveying the game's fundamental philosophy: this time, you're the boss. You have missions to complete but you can approach them in any way you see fit. All the familiar MGS beats are there, but you're not funnelled towards them in scripted events. You're presented with a base and you can decide whether to crawl in through a vent, blow something up as a distraction, snipe out some guards and hop the wall or even go in all-guns-blazing. There's a curve to this freedom as well. Starting under-equipped, in a desert, on a horse, with a vague goal of one day enacting vengeance (when your army is ready), you wander from mission and side op to mission and side op, not biting off too much, taking things slow. As the game goes on, your Mother Base grows and grows, your tech gets better and better and later on what might have been a whole afternoon's gameplay becomes a matter of hoping off the helicopter, sprinting in and out killing everyone in your way and getting back to the chopper before it even leaves the mission area. Chapter 1, which constitutes about 70% of the game, is almost perfect. Bar some obvious feminist issues, which I'll go into later, this is a perfectly-paced adventure with no duffers on the mission list and a satisfying conclusion. In chapter two, there are some odd choices and some obvious missing bits (#FucKonami) but nothing as bad as the internet would have you believe. This is an absolute 10/10- Quiet, and feminism:
Some time ago, long before MGSV's release, Kojima released a picture of one of the new characters the game would feature. A female sniper, named quiet, wearing almost nothing at all. With a cheeky grin, he told us he was looking forward to seeing the cosplayers. What a hound dog. Naturally, some people weren't impressed. I mean, just look at her! Suddenly Koj was giving it "she's a parody of the way games treat women" and "just wait until you find out the reason for her nakedness, you'll be ashamed of your words and deeds." The parody thing might wash, if it weren't so hard to tell her apart from every other woman in games who wasn't a parody; including some of Hideo's own creations. And the "true reason" was some nonsense sci-fi gubbins which, rather than coming across as tragic, just feels like an excuse for her to look the way he wanted her to look. Even if it was supposed to be something to pity her for, nobody told the cameraman, who performs gymnastics to give us extreme close-ups of her boobs and butt at every opportunity.
What makes this all such a shame is that elsewhere the game does so well. When she's contorting in the rain or showing off jiggle physics, I love Quiet as a character. The reason for her silence, and her story of love and redemption makes a brilliant counterpoint to the blokes who never shut up and their tales of revenge. If she'd worn some clothes, and been filmed by less of a pervert, she'd be a fantastic member of the MGS pantheon. I can forgive all the nonsense, maybe even enjoy it, but I'd hate to be playing one of her scenese when my mum walked in. She doesn't even have the sense of empowerment Bayonetta or Eva has; she's naked so men can look at her.
Also, in a move that seems like a deliberate "fuck you" to Ubisoft, one can play as a female soldier at any time after recruiting one. They have all the same moves, all the same equipment and command the same respect as any male. Turns out, women are just people. Who knew!
- Chapter 2, late game and the ending:
After missions 30 and 31, the game launches into Chapter 2. The focus is lost a little; the Diamond Dogs have taken their vengeance on Skull Face and the main plot is wrapped up. Chapter 2 is about clearing up side-quests, developing Mother Base and crafting the legend of Big Boss. There are important missions, to wrap up the stories of Quiet, the kids, the parasites and the character you've been playing as all along. The problem here is that the game gives the illusion that to unlock these missions one has to complete a number of repeats: old chapters given horrible new rule-sets or extreme difficulty spikes. In reality, the game treats these missions like optional side-ops and, bar a few key objectives, the player can do whatever they fancy to unlock the final couple of chapters. I took the time to do some nice leisurely mine-clearing.
The annoying thing is, by rearranging the way missions are presented and taking the time to include the cut content this final section could have been much more palatable. But because its a little rushed and wonky, and because the internet loves to backlash against anything popular, you could get the impression the end is so terrible as to ruin the whole game! This is, of course, nonsense.
The mission in the quarantine chamber is the most heart-wrenching, harrowing thing I've done in a game possibly ever. Seeing my men salute me as I executed them to quell the disease, hearing them say "we trusted you, Boss!", listening to Emmerich be a whiny prick... I needed to put the controller down and have a cup of tea. Fuck me.
Then there's the mission when Quiet leaves. A kick-ass action sequence against a whole bunch of tanks and choppers, followed by a genuinely emotional goodbye. All of this is let down a little by the fact Quiet is almost sexually assaulted just as an excuse for her to not have trousers on, which makes me feel dirty and complicit.
And finally, there's the ending. The "truth" ending. As I'd predicted from the beginning (well, before that. Ever since I heard the medic talk in Kiefer's voice in Ground Zeroes) the player character is not the true Big Boss, but a body double. At first glance, this might seem like a twist for the sake of a twist, but the way its done and what it means is all really well done from both a plot and thematic standpoint.
For starters, it helps to explain events from the MSX game; how Big Boss was able to be in two places at once running FOX and Outer Heaven, how Snake managed to kill him twice and so on. It also added a nice layer to the "legendary soldier" aspect of the character. Venom Snake wasn't the real Big Boss, just another great soldier, but because people believed in him and his legend he was able to succeed. And finally, the way it all tied into my name and birthday and the avatar of myself I'd made at the start of the game was a really nice touch. Big Boss chose me to be his double because I was a loyal soldier and friend who was there for SE, PW and GZ. Which is true, I was! For long term Metal Gear fans, this moment lets them say "I am a character in, and a part of, this series I love. I am one of the Snakes." Which is really nice.
So the game doesn't give absolute closure on everything. Its also the middle game in what is now a 10-part series. If you want an ending, go to MGS4. This bridges the gap perfectly between MGS3 and MG (the game actually ends with a shot of Phantom Big Boss at Outer Heaven as Solid Snake arrives for the start of the very first game.)
Overall, I'm incredibly satisfied. Could a couple more months of development made it better? Of course. Are there some questionable decisions in there? Of course. Has anything better been released this year? God no.
What a game. WHAT A FUCKING GAME. TEN OUT OF TEN. 10/10
10/10
Last edited by Drunkalilly on Tue 6 Oct 2015 - 17:26; edited 2 times in total |
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