In case you haven't seen the news lately, Valve and Bethesda have teamed up to allow modders to charge consumers for their Skyrim mods, and the Internet isn't very happy about this. Collections of reskinned and overpowered weapons are going for more than the game itself, mods are breaking and consumers are being banned from the Steam Marketplace after claiming refunds, and other atrocious business practices including banning disgruntled forum users voicing their displeasure on Steam's forums.
Personally, I think Valve are making a huge mistake. Mods should remain free, with a donation button being implemented allowing users to reward modders who put out a high quality product, like the massive Falskaar mod adding dozens of hours of additional, well-designed content or the handy Sky UI mod which replaces the default UI with a more PC friendly interface. By charging for mods, modders are opening themselves up to a higher standard which I feel the majority of mods can't hold up to. If a mod ends up crashing your game, you'd normally feel a bit bemused but ultimately okay with experimenting with your game. Now, with a pricetag attached, you're going to be understandably pissed off. This image gallery here details the shortcomings of attaching a pricetag to a subpar product - some of which are being heavily marketed on Steam's storefront.
So, thoughts, GNamer folks?