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 Mario Kart 8

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SquidgyGoat
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Rum
Disciple of Greener
Rum


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PostSubject: Re: Mario Kart 8   Mario Kart 8 - Page 14 EmptyThu 15 May 2014 - 15:15

Balladeer wrote:
noticeable frame rate judders in four-players?  Booooooooooooo. Aww!

I haven't read many reviews, but Matthew Castle and Chris Schilling both said on Twitter that the multiplayer frame rate was slower, but consistent.

Local multiplayer will always be more fun than online. It's just harder to organise.
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Balladeer
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PostSubject: Re: Mario Kart 8   Mario Kart 8 - Page 14 EmptyThu 15 May 2014 - 15:19

Balladeer wrote:
To be fair, Mr. Scullion says that the split-screen is nowhere near as juddery as in MKWii...

Read the whole thread, Rum!
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Rum
Disciple of Greener
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PostSubject: Re: Mario Kart 8   Mario Kart 8 - Page 14 EmptyThu 15 May 2014 - 15:23

Balladeer wrote:
Balladeer wrote:
To be fair, Mr. Scullion says that the split-screen is nowhere near as juddery as in MKWii...

Read the whole thread, Rum!

Yes, I already saw that - "nowhere near as juddery" implies "still a bit juddery" - and Matthew's tweet stated that the frame rate was consistent, not juddery.
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The_Jaster
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PostSubject: Re: Mario Kart 8   Mario Kart 8 - Page 14 EmptyThu 15 May 2014 - 15:23

Balladeer wrote:
Au contraire, Jas, you're doing local MP wrong!

Nah I just don't get to do it a whole lot these days.  Sad 
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Balladeer
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PostSubject: Re: Mario Kart 8   Mario Kart 8 - Page 14 EmptyThu 15 May 2014 - 15:26

Yup, that is a problem. I have the benefit of living in the capital. Couldn't you organise a GNamer Scottish Mario Kart-In or something?

Rum Rapture wrote:
Yes, I already saw that - "nowhere near as juddery" implies "still a bit juddery" - and Matthew's tweet stated that the frame rate was consistent, not juddery.

Fair enough. So did Mr. Scullion. I have a tendency to underexaggerate.
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masofdas
The Next Miyamoto
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PostSubject: Re: Mario Kart 8   Mario Kart 8 - Page 14 EmptyThu 15 May 2014 - 15:30

Talking about local multiplayer street pass somerset are having a Mario Kart 8 event along with streetpass of course on the 31st, so maybe they could do the same in Scotland. Unfortunately I'm in work so can't go 😭.
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The_Jaster
Din
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PostSubject: Re: Mario Kart 8   Mario Kart 8 - Page 14 EmptyThu 15 May 2014 - 15:45

Mario Kart 8 - Page 14 Middle-of-nowhere2

Where Balla thinks I live.

Mario Kart 8 - Page 14 Loch_Lomond_Balloch_Castle

Where I actually live. Winky Face
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Balladeer
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PostSubject: Re: Mario Kart 8   Mario Kart 8 - Page 14 EmptyThu 15 May 2014 - 15:48

Forget about inviting the Scottish contingent: I want to come to your house now! (I'll bring the trebuchet.)
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ZeroJones
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PostSubject: Re: Mario Kart 8   Mario Kart 8 - Page 14 EmptyThu 15 May 2014 - 16:11

As long as we can organise on-line races that I can consistently attend, that will do nicely. Local multiplayer is next to impossible for me. Sad
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Dusty Knackers
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PostSubject: Re: Mario Kart 8   Mario Kart 8 - Page 14 EmptyThu 15 May 2014 - 16:54

The_Jaster wrote:
If you think online MP is less fun then you're doing it wrong.  Razz 

masofdas wrote:
With online there's a lot you can do and from what you guy's have said MKWii has a decent online following, so if this can be improved on that with voice chat, so I can shout you scottish @#%& to Jas after he blue shell's me that's great as after winning all the GP's in SP this is where I will be spending all my MK8 time.

Sadly the voice chat is only allowed in the pre race lobby if I remember correctly, this is where skype comes in handy though. Winky Face

So we can't heckle each other during races? Rubbish.
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The_Jaster
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PostSubject: Re: Mario Kart 8   Mario Kart 8 - Page 14 EmptyThu 15 May 2014 - 19:46

yep, though depending on what the quality is like it could be a blessing that its not possible in races.
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Kieron
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PostSubject: Re: Mario Kart 8   Mario Kart 8 - Page 14 EmptyFri 16 May 2014 - 11:15

Reading the reviews, nobody seems to have a good word for the battle mode. I'm hoping Nintendo plan to patch this and add battle arenas later to sustain the life of the game.

Personally, I'd just want Battle Course 4 from the Snes.

Also, looking at Mario Golf's dlc with extra courses and characters. I'd love Mario Kart to do the same. I'm reminded how Burnout Paradise was updated and given new dlc, that really prolonged it's appeal and relevance.
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Balladeer
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PostSubject: Re: Mario Kart 8   Mario Kart 8 - Page 14 EmptyFri 16 May 2014 - 11:25

Kieron wrote:
Personally, I'd just want Block Fort from the N64.

Fixed. Broadly, though, I agree. I'm happy with DLC so long as it's not day one: then it's taking the mickey.
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Kieron
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PostSubject: Re: Mario Kart 8   Mario Kart 8 - Page 14 EmptyFri 16 May 2014 - 12:25

Balladeer wrote:
Kieron wrote:
Personally, I'd just want Block Fort from the N64.

Fixed.  Broadly, though, I agree.  I'm happy with DLC so long as it's not day one: then it's taking the mickey.

That's weird… I missed out on playing Mario Kart 64. But I must have, it says it right there!?

I know what you mean about day one dlc. But as someone who trades games in very quickly, it's the only time I get to play additional content.
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Crumpy Andy
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PostSubject: Re: Mario Kart 8   Mario Kart 8 - Page 14 EmptyFri 16 May 2014 - 13:05

I know day 1 DLC sounds iffy but they've obviously finished the game by the time it launches and sometimes (particularly if it's not large DLC) they might just have managed to get it made before it comes out. I think that's an important line between day 1 dlc and on disk.
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shanks
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PostSubject: Re: Mario Kart 8   Mario Kart 8 - Page 14 EmptyFri 16 May 2014 - 14:41

Damn Racisits
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Jimbob
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PostSubject: Re: Mario Kart 8   Mario Kart 8 - Page 14 EmptyFri 16 May 2014 - 22:50

shanks wrote:
Damn Racisits
Oh fuck you! See also: everything Japan has ever produced

EDIT: as in, fuck you article, not fuck you Shanks
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shanks
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PostSubject: Re: Mario Kart 8   Mario Kart 8 - Page 14 EmptySat 17 May 2014 - 0:35

Shocked 

Was going to say. Yeah I more or less had the same thought when I read that
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Buskalilly
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PostSubject: Re: Mario Kart 8   Mario Kart 8 - Page 14 EmptySat 17 May 2014 - 2:11

Ugh. I don't even...

Did get a local multiplayer session in earlier. With drinking, natch. So 8 ought to be fun.
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PostSubject: Re: Mario Kart 8   Mario Kart 8 - Page 14 EmptySat 17 May 2014 - 12:38

Come to think of it aren't the toads technically, red, blue, yellow in color?
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The_Jaster
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PostSubject: Re: Mario Kart 8   Mario Kart 8 - Page 14 EmptySat 17 May 2014 - 13:17

Quote :
14 are human (including Toad and Toadette


erm.....they aren't human, they're Toads.

wiki wrote:
While Toad is the name of an individual, it also refers to an entire species (much like Yoshi and Birdo). However, in Japan, the species name is sometimes called Kinoko-zoku (キノコ族?), literally "Mushroom People"
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Balladeer
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PostSubject: Re: Mario Kart 8   Mario Kart 8 - Page 14 EmptySat 17 May 2014 - 15:44

Trouble is, it's true.  Japanese videogames (and most anime, manga...) are racist and sexist.  And I find it hard to be angry, or even annoyed, about it because I've become inured to the whole thing.  But you can't deny the truth of it, blatant bandwagon-hopping though it may be.
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The_Jaster
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PostSubject: Re: Mario Kart 8   Mario Kart 8 - Page 14 EmptySat 17 May 2014 - 17:05

The thing is though you'd still be talking about a fantasy world where mushrooms make you bigger, leaf's that give you the ability to fly etc so in my book real world problems/issues just shouldn't apply.
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Balladeer
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PostSubject: Re: Mario Kart 8   Mario Kart 8 - Page 14 EmptySat 17 May 2014 - 18:11

Can't agree with that. Fantasy worlds are depictions of the creators' mindsets in the end. If they're almost entirely white for as long as the Mario Kart series has been, that says something about those mindsets. You can't divorce fantasy and reality when one is a product of the other.

Do agree that the Toad thing is stupid, though. Although I do now want to see a black Toad...
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The_Jaster
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PostSubject: Re: Mario Kart 8   Mario Kart 8 - Page 14 EmptySun 18 May 2014 - 21:42

I don't think it necessarily means that those mindsets are racist though, I do see where you're coming from though.

balladeer wrote:

Do agree that the Toad thing is stupid, though. Although I do now want to see a black Toad

That might well be a slippy slope to go down, I'd feel if they done that it'd somehow just be spun into a negative depending on how it was handled.
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