| Elden SoulsBorne: Felyne Village - the FROM thread | |
|
+9Jimbob Rum Vidofnir Crumpy Andy beemoh masofdas The_Jaster JayMoyles Buskalilly 13 posters |
|
Author | Message |
---|
JayMoyles Galactic Nova
Posts : 15896 Points : 15061 Join date : 2013-01-21 Age : 31 Location : The Shibuya River
| Subject: Re: Elden SoulsBorne: Felyne Village - the FROM thread Tue 1 Apr 2014 - 20:03 | |
| - Spoiler:
I linked the fire. I regret it now, in retrospect, as it was a pretty anticlimactic ending and I think I may have picked the "bad ending". I know you can walk out the room, so I'll go that way on my inevitable replay of the game.
On another note, Souls 2 has been prepurchased! |
|
| |
The_Jaster Din
Posts : 11972 Points : 12064 Join date : 2013-01-15 Age : 40 Location : Underground Corpse Pile.
| Subject: Re: Elden SoulsBorne: Felyne Village - the FROM thread Wed 2 Apr 2014 - 0:07 | |
| - Spoiler:
I seen the other ending via a Speed run I watched & like most of the games story/Lore it really is pretty open for interpretation as to what's good & bad, most seem to think walking away is the better ending but I'm no so sure.
Edit: I was watching some DSII PvP last night & compared to the previous game folk really are more brutal with most not stoping to gesture at all. |
|
| |
Crumpy Andy Zeta Metroid
Posts : 4921 Points : 4933 Join date : 2013-01-15 Age : 32 Location : The South
| Subject: Re: Elden SoulsBorne: Felyne Village - the FROM thread Tue 8 Apr 2014 - 14:07 | |
| Just starting the first this morning. I've gotten further than my last attempt and am now at the bonfire by the first blacksmith. |
|
| |
Vidofnir Flock Step Bird
Posts : 441 Points : 448 Join date : 2013-01-22 Age : 32 Location : A Desert Island (I wish!)
| Subject: Re: Elden SoulsBorne: Felyne Village - the FROM thread Tue 8 Apr 2014 - 17:26 | |
| Having played some PvP on DS2 I have to say that things have probably changed for the better. The lag, while still noticeable is nowhere near as bad as DS1, backstabs are also a distant memory . With only two types of roll, medium + fat. There is no more abuse of the darkwood grain ring + you cant fly about in something stupid like havels. Basically, you can now win as other builds that are not Dexterity. However I have noticed that is really easy to be staggered, as such sometimes the first hit can win you the battle which isn't a bad thing if you ask me. |
|
| |
JayMoyles Galactic Nova
Posts : 15896 Points : 15061 Join date : 2013-01-21 Age : 31 Location : The Shibuya River
| Subject: Re: Elden SoulsBorne: Felyne Village - the FROM thread Tue 8 Apr 2014 - 21:57 | |
| Andy: Nice, good going! Took me probably a good couple of play sessions to get there.
Vido: I never really touched PVP but the invaders I faced did look ridiculous out manoeuvring me - in fairly light armour - whilst they were in Giant's Armour or Havel's Set. |
|
| |
Crumpy Andy Zeta Metroid
Posts : 4921 Points : 4933 Join date : 2013-01-15 Age : 32 Location : The South
| Subject: Re: Elden SoulsBorne: Felyne Village - the FROM thread Tue 8 Apr 2014 - 22:32 | |
| Finished up for the day after beating the Hydra and getting totally lost. Anyone know where to go next? |
|
| |
JayMoyles Galactic Nova
Posts : 15896 Points : 15061 Join date : 2013-01-21 Age : 31 Location : The Shibuya River
| Subject: Re: Elden SoulsBorne: Felyne Village - the FROM thread Tue 8 Apr 2014 - 23:04 | |
| Did you explore the church near the blacksmith? |
|
| |
Crumpy Andy Zeta Metroid
Posts : 4921 Points : 4933 Join date : 2013-01-15 Age : 32 Location : The South
| Subject: Re: Elden SoulsBorne: Felyne Village - the FROM thread Tue 8 Apr 2014 - 23:50 | |
| Yeah, I rang the bell and everything. Just totally lost in the swamp (the Hydra was such a slog as the last head kept landing crazy far out of reach and I kept walking off the water cliff...). |
|
| |
JayMoyles Galactic Nova
Posts : 15896 Points : 15061 Join date : 2013-01-21 Age : 31 Location : The Shibuya River
| Subject: Re: Elden SoulsBorne: Felyne Village - the FROM thread Wed 9 Apr 2014 - 0:13 | |
| Ah, well, I'd suggest to explore Darkroot Garden as opposed to the Basin. A trip back to the Undead Burg would be wise too.
Yeah, I didn't tackle the Hydra till much later. |
|
| |
Crumpy Andy Zeta Metroid
Posts : 4921 Points : 4933 Join date : 2013-01-15 Age : 32 Location : The South
| Subject: Re: Elden SoulsBorne: Felyne Village - the FROM thread Wed 9 Apr 2014 - 0:48 | |
| I shall go back and investigate tomorrow then, thanks! |
|
| |
The_Jaster Din
Posts : 11972 Points : 12064 Join date : 2013-01-15 Age : 40 Location : Underground Corpse Pile.
| Subject: Re: Elden SoulsBorne: Felyne Village - the FROM thread Sun 13 Apr 2014 - 2:49 | |
| So I started DSII earlier & its good stuff so far, one thing that's bugged me is how slow the animation is when using Estus (hope this gets better with upgrades) to the point where healing mid battle is pretty much a no go even if you have a safe opportunity to do so.
I do like having secondary healing items though. |
|
| |
JayMoyles Galactic Nova
Posts : 15896 Points : 15061 Join date : 2013-01-21 Age : 31 Location : The Shibuya River
| Subject: Re: Elden SoulsBorne: Felyne Village - the FROM thread Sun 13 Apr 2014 - 10:50 | |
| - The_Jaster wrote:
- So I started DSII earlier & its good stuff so far, one thing that's bugged me is how slow the animation is when using Estus (hope this gets better with upgrades) to the point where healing mid battle is pretty much a no go even if you have a safe opportunity to do so.
Is there not a skill you can level which speeds up the animation time of moves? |
|
| |
The_Jaster Din
Posts : 11972 Points : 12064 Join date : 2013-01-15 Age : 40 Location : Underground Corpse Pile.
| Subject: Re: Elden SoulsBorne: Felyne Village - the FROM thread Sun 13 Apr 2014 - 13:05 | |
| Ahh there is! I thought I had looked at the new stats closely enough but I obviously hadn't as the new one adaptability affects your agility. |
|
| |
JayMoyles Galactic Nova
Posts : 15896 Points : 15061 Join date : 2013-01-21 Age : 31 Location : The Shibuya River
| Subject: Re: Elden SoulsBorne: Felyne Village - the FROM thread Mon 14 Apr 2014 - 9:35 | |
| I think it effects how quickly you swing your weapon/raise your shield too. |
|
| |
Crumpy Andy Zeta Metroid
Posts : 4921 Points : 4933 Join date : 2013-01-15 Age : 32 Location : The South
| Subject: Re: Elden SoulsBorne: Felyne Village - the FROM thread Mon 14 Apr 2014 - 12:02 | |
| My playthrough has ground to a bit of a halt since the Moonlight Butterfly/Pinwheel. Knowing I won't finish it before I go to visit the family for a week has put me off a bit unfortunately. |
|
| |
JayMoyles Galactic Nova
Posts : 15896 Points : 15061 Join date : 2013-01-21 Age : 31 Location : The Shibuya River
| Subject: Re: Elden SoulsBorne: Felyne Village - the FROM thread Mon 14 Apr 2014 - 13:09 | |
| What bosses have you killed so far Andy? |
|
| |
Crumpy Andy Zeta Metroid
Posts : 4921 Points : 4933 Join date : 2013-01-15 Age : 32 Location : The South
| Subject: Re: Elden SoulsBorne: Felyne Village - the FROM thread Mon 14 Apr 2014 - 14:02 | |
| Asylum, Taurus, Gargoyles, Capra, Gaping Dragon, Moonlight Butterfly and Pinwheel I think. Beaten a couple of minibosses too. |
|
| |
JayMoyles Galactic Nova
Posts : 15896 Points : 15061 Join date : 2013-01-21 Age : 31 Location : The Shibuya River
| Subject: Re: Elden SoulsBorne: Felyne Village - the FROM thread Mon 14 Apr 2014 - 15:35 | |
| Have you not pushed on past the Depths yet? There's a fantastically friendly new place for you down there. |
|
| |
The_Jaster Din
Posts : 11972 Points : 12064 Join date : 2013-01-15 Age : 40 Location : Underground Corpse Pile.
| Subject: Re: Elden SoulsBorne: Felyne Village - the FROM thread Mon 14 Apr 2014 - 15:56 | |
| - JayMoyles wrote:
- I think it effects how quickly you swing your weapon/raise your shield too.
Aye that's what I read on the wiki. - JayMoyles wrote:
- Have you not pushed on past the Depths yet? There's a fantastically friendly new place for you down there.
When I spoke to him on Skype the other day that's where I suggested he go to next. --- I don't think I like travelling between bonfires in DSII being available from the start, sure you still need find the bonfires to warp to X area but I feel like I'm not getting to know the world as well as I did in dark souls....it...just makes it feel like it isn't all connected when it probably is. |
|
| |
JayMoyles Galactic Nova
Posts : 15896 Points : 15061 Join date : 2013-01-21 Age : 31 Location : The Shibuya River
| Subject: Re: Elden SoulsBorne: Felyne Village - the FROM thread Mon 14 Apr 2014 - 15:59 | |
| From what I've heard, the interconnectivity of the world is something that's lacking in DSII. |
|
| |
The_Jaster Din
Posts : 11972 Points : 12064 Join date : 2013-01-15 Age : 40 Location : Underground Corpse Pile.
| Subject: Re: Elden SoulsBorne: Felyne Village - the FROM thread Mon 14 Apr 2014 - 16:07 | |
| Aye the world was one of my favourite things in DS as well but in two so far (only 8 hours in) the areas I've found have felt almost like separate levels in some ways, I'm still loving the game overall though. |
|
| |
Vidofnir Flock Step Bird
Posts : 441 Points : 448 Join date : 2013-01-22 Age : 32 Location : A Desert Island (I wish!)
| Subject: Re: Elden SoulsBorne: Felyne Village - the FROM thread Mon 14 Apr 2014 - 17:45 | |
| Adaptability is awesome! It especially helps with dodging attacks.
My champion covenant run is going ok. Finding it quite hard soloing every boss though... One of the things I appreciate most about DS2 is that it has enough differences to make a return to DS1 refreshing. |
|
| |
The_Jaster Din
Posts : 11972 Points : 12064 Join date : 2013-01-15 Age : 40 Location : Underground Corpse Pile.
| Subject: Re: Elden SoulsBorne: Felyne Village - the FROM thread Tue 15 Apr 2014 - 0:32 | |
| So I found the proper white sign soapstone when playing DSII tonight & had a blast helping folk with the bosses in Cathedral of blue & tower of the flame, not sure if I want to now join the blue sentinels covenant & hunt the guilty or go looking for the heirs of the sun covenant.
I can see how convenient fast travel is now. |
|
| |
JayMoyles Galactic Nova
Posts : 15896 Points : 15061 Join date : 2013-01-21 Age : 31 Location : The Shibuya River
| Subject: Re: Elden SoulsBorne: Felyne Village - the FROM thread Wed 16 Apr 2014 - 12:25 | |
| For Americaaaaa! |
|
| |
Crumpy Andy Zeta Metroid
Posts : 4921 Points : 4933 Join date : 2013-01-15 Age : 32 Location : The South
| Subject: Re: Elden SoulsBorne: Felyne Village - the FROM thread Wed 16 Apr 2014 - 12:47 | |
| That Gif is both brilliant and topical for me as I just watched Cap this morning! The fast travel sounds amazing in DS2 for me because I get so fed up of treking a long way across the world to use a different path. |
|
| |
Sponsored content
| Subject: Re: Elden SoulsBorne: Felyne Village - the FROM thread | |
| |
|
| |
| Elden SoulsBorne: Felyne Village - the FROM thread | |
|