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 Mario Kart 8

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SquidgyGoat
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The_Jaster
Din
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PostSubject: Re: Mario Kart 8   Mario Kart 8 - Page 17 EmptyThu 29 May 2014 - 23:44

There's always a few weird choices for retro tracks when it comes to Mario Kart can't say that I agree that that is one of them though.
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Buskalilly
Galactic Nova
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PostSubject: Re: Mario Kart 8   Mario Kart 8 - Page 17 EmptyFri 30 May 2014 - 11:26

Sinking my teeth into this. It's gorgeous.
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Balladeer
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PostSubject: Re: Mario Kart 8   Mario Kart 8 - Page 17 EmptyFri 30 May 2014 - 12:43

Holy shit. Shocked Believe the hype.

The_Jaster wrote:
I'm quite fond of the Mario circuit tracks as they are generally about racing a perfect line, the fact the big hairpin bend has been raised with anti gravity makes it more exciting as well.

Such a SMK fan thing to say. Laughing Really not what Mario Kart is about for me. The hairpin is good though - I like what they did with the Mario Circuits, although they're not Toad's Turnpike levels of brilliant. But then, few things are.
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Buskalilly
Galactic Nova
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PostSubject: Re: Mario Kart 8   Mario Kart 8 - Page 17 EmptyFri 30 May 2014 - 12:49

Here's my first youtube upload! First place, in reverse, Pink Gold Peach Grin
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The_Jaster
Din
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PostSubject: Re: Mario Kart 8   Mario Kart 8 - Page 17 EmptyFri 30 May 2014 - 12:56

Balladeer wrote:
Holy shit. Shocked Believe the hype.

The_Jaster wrote:
I'm quite fond of the Mario circuit tracks as they are generally about racing a perfect line, the fact the big hairpin bend has been raised with anti gravity makes it more exciting as well.

Such a SMK fan thing to say. Laughing Really not what Mario Kart is about for me.  The hairpin is good though - I like what they did with the Mario Circuits, although they're not Toad's Turnpike levels of brilliant.  But then, few things are.

I can't let go of what was instilled in me since the snes game Laughing though I like the new additions to toads turnpike its still the most boring retro track in the game.
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Sentinator
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PostSubject: Re: Mario Kart 8   Mario Kart 8 - Page 17 EmptyFri 30 May 2014 - 13:08

I've unlocked Morton, Toadette, Ludwig and Metal Mario. No random obscure baby to see yet  Aww! 
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beemoh
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PostSubject: Re: Mario Kart 8   Mario Kart 8 - Page 17 EmptyFri 30 May 2014 - 15:10

WHY ISN'T MY COPY HERE YET  Hissy fit Hissy fit Hissy fit 
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Buskalilly
Galactic Nova
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PostSubject: Re: Mario Kart 8   Mario Kart 8 - Page 17 EmptyFri 30 May 2014 - 15:21

Because of that attitude. I wants don't get.

First on every cup on 50cc. Debating whether to jump straight into 150 and skip 100.
Also trying to decide how early I can leave my parents house next week to come home and spend my time off work playing videogame instead of seeing family.
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Balladeer
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PostSubject: Re: Mario Kart 8   Mario Kart 8 - Page 17 EmptyFri 30 May 2014 - 15:26

I'm doing all the cups. Got to unlock those "secret" characters!
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Buskalilly
Galactic Nova
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PostSubject: Re: Mario Kart 8   Mario Kart 8 - Page 17 EmptyFri 30 May 2014 - 15:29

Yeah I'm sure I'll play through every little drop of the game really. Despite already having every character I, or anyone else I know, am ever likely to use.
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Sentinator
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PostSubject: Re: Mario Kart 8   Mario Kart 8 - Page 17 EmptyFri 30 May 2014 - 17:59

Last one I unlocked was Roy about 5 minutes ago. It insisted on keeping Iggy from me for some reason. I unlocked him before Roy.
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Solve My Maze
Wii U Port
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PostSubject: Re: Mario Kart 8   Mario Kart 8 - Page 17 EmptySat 31 May 2014 - 9:34

It looks as though everyone on here is enjoying the game so far. I'm sure I would enjoy it if Royal Mail had delivered on time to me.
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Crumpy Andy
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PostSubject: Re: Mario Kart 8   Mario Kart 8 - Page 17 EmptySat 31 May 2014 - 9:43

Sorry to hear that SMM, nothing worse than a game you're excited for not arriving (I had the same with Watch_Dogs on tuesday).

I'm really enjoying MK8 so far, the new tracks are all brilliant and the only really naff retro one is Toads Turnpike. Only problem is trying to find a character/kart/wheel combo I actually like. The customisation gives me too much choice and I can't simply work through them all to work out what works for me.
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Balladeer
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PostSubject: Re: Mario Kart 8   Mario Kart 8 - Page 17 EmptySat 31 May 2014 - 9:49

I've been trying out a bit of everything so far. Got to use all the characters, to get them stamps; and then I've been varying up my car parts nicely. Current findings: the Sports Bike turns with the grace and ease of a charging rhinoceros.
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Crumpy Andy
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PostSubject: Re: Mario Kart 8   Mario Kart 8 - Page 17 EmptySat 31 May 2014 - 10:07

That's what I've been doing but I'm no closer to forming any opinions other than the Sports Bike is horrific.
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masofdas
The Next Miyamoto
masofdas


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PostSubject: Re: Mario Kart 8   Mario Kart 8 - Page 17 EmptySat 31 May 2014 - 22:00

Guy's you don't need to do 50cc or 100cc, doing 150cc unlocks the stars with them and characters unlocks are random as well balla.
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The_Jaster
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PostSubject: Re: Mario Kart 8   Mario Kart 8 - Page 17 EmptySat 31 May 2014 - 22:10

Too late Laughing I've liked working my way up from there anyway.
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masofdas
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masofdas


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PostSubject: Re: Mario Kart 8   Mario Kart 8 - Page 17 EmptySat 31 May 2014 - 22:22

I normally do that,

Also Mario Kart 8 seems to be doing what 7 did for the 3DS. As it's been trending on twitter, along with Wii U etc but I saw a good tweet from someone I follow who works in GAME Norwich (I think) who has been there since Christmas, so about almost 6 months. In that time he thinks they sold about 4 Wii U's, Yes 4 in 6 Month's. Yesterday they sold 6 Wii U's, that's one more then GAME Taunton did on the Wii U's launch day of course that could be 6 used Wii U's. So no money for Nintendo but still might help if people are talking about it in a positive way.
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Gwyn400
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PostSubject: Re: Mario Kart 8   Mario Kart 8 - Page 17 EmptySat 31 May 2014 - 22:31

I'm loving this so far even though I'm pretty terrible at it  Laughing I really hate that Battle Mode has tracks instead if arenas though  Hissy fit
Battle Mode has grown on me a bit the more I've played it but it's never going to be anywhere near as fun as it was in previous games.
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Balladeer
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PostSubject: Re: Mario Kart 8   Mario Kart 8 - Page 17 EmptySat 31 May 2014 - 23:07

The battle mode is a crying shame.  It joins the character roster, randomised unlocks, and Grumble Volcano in my list of minor disappointments.  Otherwise, it's so good.  Especially Cloudtop Cruise.  I hear what you did there, Nintendo.

Also, had my first game of local multiplayer today, with a chap who likes videogames and his girlfriend who doesn't. The start of each race chugs a bit, but after that you won't notice much. And it is incredible how much the girlfriend cared about the results by the end. Very Happy 
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shanks
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PostSubject: Re: Mario Kart 8   Mario Kart 8 - Page 17 EmptySat 31 May 2014 - 23:11

Had my first online race win last night to which I only just won as I felt like it was pick on the Aussie guy last night when there were times i was bombarded with more stuff in a row then I ever did on MKWii
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Crumpy Andy
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PostSubject: Re: Mario Kart 8   Mario Kart 8 - Page 17 EmptySat 31 May 2014 - 23:56

I've been thoroughly enjoying this still but the online systems little quirks really are starting to grate. Why can't I change my damn character/kart when I'm already in the lobby. I don't want to quit out after every race and risk people thinking we're all leaving/the game starting without me because I fancy a change.

What's everyone's set up at the moment? I'm flicking between Lemmy in the Mach 8 with slick wheels and DK with the airship and slick wheels.
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The_Jaster
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PostSubject: Re: Mario Kart 8   Mario Kart 8 - Page 17 EmptySun 1 Jun 2014 - 0:17

My set up is usually Lakitu with either the steel driver/Mach 8 or that bug kart I've forgotten the name of but I always use the slim wheels.
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shanks
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PostSubject: Re: Mario Kart 8   Mario Kart 8 - Page 17 EmptySun 1 Jun 2014 - 3:11

I'm still unlocking stuff at the moment so for now it's the quad with either Luigi, baby Luigi and since I did alright with her once baby Rosalina
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Balladeer
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PostSubject: Re: Mario Kart 8   Mario Kart 8 - Page 17 EmptySun 1 Jun 2014 - 9:16

Still haven't fixed on one. I don't know if it's just the case in the Grand Prixes, but the heavy characters seem to get a better deal in this game than usual: top speed seems to make more of a difference.

Also, Brawl in the Family delivers again.
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